Understanding Anti-Air ground units.

So I have two interceptor planes attacking a fortified bunker there is an anti-air unit right beside it however my planes have attacked and refueled 4 times and no moral has been lost on either plane. So my question is does the defender need to be online to defend the attack or will the AA automatically defend? Or do those AA units just suck? :huh:

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oceanhawk wrote:

Spanish and irish arent my First language

does that mean I should be rude in them?

I dont mo thuairimse, ba chΓ³ir dom a bheith drochbhΓ©asach

agus..

He wasn't rude in them until people started being nasty about the way that he talks. People have different levels of ability in different languages. I also speak russian and german, extremely poorly at that, which means I can be very hard to understand or have trouble expressing what I'm saying in a clear and concise manner. I might say something in a way that comes across offensive to a fluent speaker when it wasn't meant to be, or a fluent speaker could be nasty and dismissive, purely because I don't happen to have the same level of practice with that language.

Markok wrote:

He could read what topic we mentioned earlier and GTFO! (this is rude too Oceanhawk ? If yes - it's just a bad joke :P)

Pontus - How to improve AA ? Oceanhawk - Send it to capital!

How to fix the problem with AA ? Oceanhawk - Don't push me!

See ? :)

Azazel from where do You know that english isn't my first TONGUE ?

Still waiting for any mod, but BBB with his Lenin would be proud rules!

It's clear enough to anyone bud. Either English isn't your first language, and you're not fluent, or you're dyslexic. Either way, your typing is a little difficult to understand, and SOME people could do with learning this little thing called "tolerance" and possibly "understanding". Unfortunately it's not as common as it could be though.

AA could use a little bit of a range I think, but I haven't had the opportunity to experiment with it much as of yet. I'm hoping to find a good mixed stack selection that covers most bases. Learning thoroughly that specialization is a really important thing. Going to take a long time to find a stack strategy that works best for me from what I've seen so far. Haven't had the chance to use SP AA yet, so only seen AA as a (mostly) pointless unit.

Oceanhawk, here is what my enemy does when I'm sending tanks alone to battle - SON OF A "BEACH" SMASHES THEM BY BOMBERS!

When I send them with AA - BATTLE SMASHES AA FIRST AND THEN BOMBERS CAME IN!

Got the point ? It's the same like You're defending with troops covered by AA, enemy attacks, AA is quickly being destroyed and enemy can freely use bombers on You..

Without fighters game is unplayable, or is playable TILL you meet bomberman! AA needs fixing ASAP, just like World Map with its distance to capital endless morale drop.

Azazel I'm from Poland, now You're rude, by supposing that I can be dyslexic.. Shame on You! :thumbdown:

Edit. I see only one possibility with AA in this condition, attacking with tanks, AA and... artillery, advancing slowly by raining enemy positions with artillery shells, now main, war-winning unit.

nah disagree

units attacking in every situation might lost an AA advancing with them

maybe upgrade SP AA a little, but even still I think its fine

AA guns do a lot of damaga as it is, attacking with them... might be better to have a few of them


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Then I will have to change my WHOLE production to AA, cos it will be destroyed so often..

No, in history, AA encampments were always the priority if you were waiting on air support, and were captured rather quickly if the opponent was determined enough. They only saw pure effectiveness when only defending against planes such as Battle of Britain and against American strategic bombing. Sure, there was their use as anti-tank, but the most famous of that use, the German 88s, is the very last research available I believe, or at least, close to it

"A knight cannot save the world. They call certain methods of fighting good and others evil, acting as if there were some nobility to the battlefield."
"Honor? Glory? There's no point in speaking to a killer who indulges in such nonsense."
"It's a crime we call victory, paid for by the pain of the defeated"

SP AA, especially when maxed out, is a great AA gun: fast, nible and agile and very effective. I suggest to 1st advancwe your AA tech and then look again

AA guns are defensive against air raids

SP for advancing

as mentionied above


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

_Pontus_ wrote:

SP AA, especially when maxed out, is a great AA gun: fast, nible and agile and very effective. I suggest to 1st advancwe your AA tech and then look again
exactly

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Markok wrote:

Azazel I'm from Poland, now You're rude, by supposing that I can be dyslexic.. Shame on You! :thumbdown:
I wasn't supposing it, I was just covering my bases, because I don't know you. -.- People, always jumping to the worst...

_Pontus_ wrote:

SP AA, especially when maxed out, is a great AA gun: fast, nible and agile and very effective. I suggest to 1st advancwe your AA tech and then look again
Glad to know they are effective. Will give them a go later down the track.

SP AA has a speed 35kmh up to 50kmh maxed, anti-air power of 5 up to 8 and are (at 2 or 3rd level) already as good or better than ACs on the ground.

Hence, you get mobility, good AA capacity and reasonable ground-fighting capacity.

Nevertheless, you always need a good number to defend against larger air attacks.

And, no, you cant expect them to win the war for you as ground forces

sorted


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Pontus so first I have to wait like 40 days to max out SP AA and then attack ? You are playing this tactic ? Ridiculous.

As I see SP AA and AA are the same vulnerable, no way of using them in battles, only at defending provinces with buildings inside our territory. I'm giving up, fighters are a MUST-HAVE, end of topic.

oceanhawk wrote:

repair them like every unit, with time

rises faster closer to the capital, fortifications and general provence moral also bring it up

Preliminary playtesting seems to indicate Fortifications improve provincial morale; not unit morale. Units with the same lowered morale increased at the same rate (in 100% morale provinces) regardless of whether or not the province had no fortification, a level 1 fortification, or a level 2 Fortification over a period of a week (at which time the units achieved 100% morale...on the same day).

Markok wrote:

Pontus so first I have to wait like 40 days to max out SP AA and then attack ? You are playing this tactic ? Ridiculous.

As I see SP AA and AA are the same vulnerable, no way of using them in battles, only at defending provinces with buildings inside our territory. I'm giving up, fighters are a MUST-HAVE, end of topic.

Markok,

Maps can last for many months.

- If you are not prepared to do the things other players do in this well balanced and thought-through game, including its intrinsic choices to be made in many fields of the game, based on knowledge and experience as well as your own play-style, than ... just don't.

- If you are not capable of planning your research right and want instant super-weapons, go play something else, because you will not find that in this game. (btw, it is 24 days for SP AA in the 100-player map and only 16 days on a 22-player map...)

- If you are not willing to learn, refuse to listen to other players with clearly quite a bit more experience than you ... stop harassing them with your complaints!

The (SP) AA is working fine and does what it has to do ... when you use it right.

I hardly build any planes and I build moderate numbers of SP AA and ... win or end up top 3 almost all my games and almost never get wiped out. (check my stats .. if you bothered to find out how to do that)

Note:

100 player map - Indochina - day 30 - ranking shared 2nd in provinces (383) and VPs (560) ... and that with over a week absence.

Number of planes in my possession: 0

Number of planes built: 1 (and only as a gift to another player)

Number of AA: 2

Number SP AA: 0 (in development)

AA won't make you win NOR lose a game! -> Neither do planes!

Only the the total sum of all your actions does!

So, stop moaning, stop blaming AA or planes or whatever unit, get your act together, start learning and become a good player at this game.

Play, try something out, get burned => learn => play again, burn again, learn again => et cetera and so forth ... and, by doing so ... ultimately become that good player.

Wanna know a secret?

This game is not as easy as it looks and you won't become a good player over night!

I assume you weren't battling any player with loads of bombers, lucky you. Yeah, 16 days SP.AA, I just threw 40.. My playstyle is endless fight, never rest, no fortifications, only loads of tanks, I won my first 85 (or so) player game in 1914 by doing so. I have experience, 1942 is just a bit different. I'm sure that all my AA or SP.AA will be gone when I will send a force like 40 medium tanks and 5-10 AA vs even half of my force (or quarter of it?..), so it's not working right. Then I will have to change my whole production to AA, with my number of tanks quickly dropping, to be sure that bombers will stay away from me. AA should have a minimal range of fire (quarter of Art?), to put it behind tanks (placing units should be fixed then too, especially near cities, where mouse is jumping into city when I don't want to).

Btw. My super weapons are only tanks, bigger the better :P

And as Pakistan I was almost big as you as Indochina, but then bombers came..

I repeat:

_Pontus_ wrote:

AA won't make you win NOR lose a game! -> Neither do planes!

Only the the total sum of all your actions does!

Adding to that: 40 MTs + a total of 5 AA ... right ... no mention of how many bombers though.

=> All in all a lot of incomplete, confuddled information as the basis for the complaint. That makes indeed a very 'stronk' argument. Not.

By themselves, 40 MTs already have quite an assembled AA power and a large HP-pool. 5 AA seems a bit thin to me, but 10 combined with the HP-pool of the MTs should do quite a bit of damage to any air attack, given they are developed a bit vs same level of developed planes.

Of course, if you are facing 40 tac-bombers, the story becomes different. In such a case, change your approach (since there are ways to foul any bomber attack from doing lots of damage).

Conversely, if the opponent can field 40 tac-bombers, he must be low on ground troops, which opens up lots of new possibilities too.

Methinks you are stuck on 1 single approach and have difficulty dealing with the variety of approaches by opponents. => think harder.

A concluding note: why bring only tanks with normal AA??? If you are going to slow down your army anyway with AA (and thus destroy the major advantage of tanks: speed), bring more cheap meat with better anti-air power...

But I am done with advising ppl with closed ears and minds. So, I guess you win and I give up => Setting thread to 'not-followed'.

Goodbye and good luck.

Shit man, now you're for sure NOT english, where I'm talking about bombers ? I'm talking about losing AA when fighting with enemys LAND TROOPS -> IT'S THE TOPIC OF MY COMPLAINT, gosh. Mods, bury this thread, please, it's the worst thread ever seen on that forum, I don't know if because of me or others.

AA is designed to shoot down AIRCRAFT. It's not designed to shoot troops, or tanks. So YES, in GROUND COMBAT, you will lose AA very quickly.

AA is to stop your stacks from getting attacked by planes. Don't want them to die in ground combat? Pull them out BEFORE the fight. Think about your options, think about different ways to solve your problems. A hammer is great for hitting nails, but it's not very good for surgery. A scalple is great for surgery, but mostly useless in furniture building. Every tool has its place and uses. Every tool has its weaknesses. Find them and use them.

Also, just for clarification:

Markok wrote:

Shit man, now you're for sure NOT english, where I'm talking about bombers ? I'm talking about losing AA when fighting with enemys LAND TROOPS
Here:

Markok wrote:

I assume you weren't battling any player with loads of bombers, lucky you. Yeah, 16 days SP.AA,

...

And as Pakistan I was almost big as you as Indochina, but then bombers came..

Twice in the same post. Please think before you speak.

Azazel, if I will ever try to pull them back out of fight, bombers will bomb them to death, you all guys never met bombermans, for sure!

I wasn't talking about 40 MTs + 5 AA vs ANY bombers because it's not the topic of my complaint! I'm talking about what devs can do to let AA live after battles, while defending tanks.. I don't have to study more english, problem lies on your side.

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