Unit Stacks

What is the best unit stack for a quick offensive game? And what is a good cheap defense stack?

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The_tank_Man wrote:

What is the best unit stack for a quick offensive game? And what is a good cheap defense stack?
1 inf, 1 militia, 1 mot inf, 1 mech inf, 1 AT, 1 AA, 1 TD, 1 LT, 1 MT, 1 HT, 1 RA and 50 Flying Bombs.

To summarise: There is no best stack (I'll let someone else explain why this is the case)

Thank you! Also yeah i kinda get there is no best stack, though there is good stacks depending on the doctrine, as well as player and there country that they pick.

Offensive stack against what? Defensive stack against what? You can answer this question yourself by digging into unit stats

Never an answer, and as said here by others it depends on what you are fighting. A baseline is probably faster units but that’s literally all I can give you. What map, enemy, country, and resources are you facing?


CarKing the 6th of the Abrahamic Caliphate

Sorry got busy and a dude using arty and medium tanks. I was using attack bombers and some anti-tank cuz I was not too focused on my Armored tech tree till day 3. I was playing Italy and needed to defend to attack :(

So… did you win?


CarKing the 6th of the Abrahamic Caliphate

Luckily yes, he decide to pull all his troops back to his Cap to defend when I did a sea invasion with some infantry and anti tank units. I bombed his cities so he could not make more troops. Then I just bombed and used arty on his huge stack.

Pan Asian

3 inf

3 lt

2 spaa

2 mech inf

A good defense stack is 4 inf, 3 td, 3 aa/spaa

Katalina wrote:

A good defense stack is 4 inf, 3 td, 3 aa/spaa
10 stack of motorized infantry:

Point is that it depends. This is too vague and broad of a question, man.


CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Katalina wrote:

A good defense stack is 4 inf, 3 td, 3 aa/spaa
10 stack of motorized infantry:

Point is that it depends. This is too vague and broad of a question, man.

Any ranged stack (RRGs, BBs or arty) make the 4/3/3 stack cry in the corner 8o

Any decent mixed stack will beat it. Too few units. Don't stop at 10 units if you're using specialized units.

WednesdayAddams wrote:

Pan Asian

3 inf

3 lt

2 spaa

2 mech inf

Why are you limiting yourself to 10 units? These unit numbers all seem so small and sort of random. If you can make any ideal stack, you'd be much better off with 10 of each.

Katalina wrote:

A good defense stack is 4 inf, 3 td, 3 aa/spaa
Why are you limiting yourself to 10 units? These unit numbers all seem so small and sort of random. If you can make any ideal stack, you'd be much better off with 10 of each.

In my humble opinion, the best stack is the stack that can handle most situations, or that will have the necessary ground support close behind. Doctrines can definitely affect your choice.

Just an example used by some of the elite players; light tanks paired with an armoured car or two are cheap, very fast, and can handle any unarmoured or light armoured threat. They run into trouble against heavy armour but have the speed to be able to avoid unfavourable battles until artillery/railroad gun support arrives. And obviously they need interceptors to protect them from air attacks.

Klusey wrote:

Katalina wrote:

A good defense stack is 4 inf, 3 td, 3 aa/spaa
Why are you limiting yourself to 10 units? These unit numbers all seem so small and sort of random. If you can make any ideal stack, you'd be much better off with 10 of each.
so maybe 15 units in a def stack is better

or even 20, in the late game

WednesdayAddams wrote:

so maybe 15 units in a def stack is better

or even 20, in the late game

The way I look at it is this; in a battle your 10 best units for dealing damage in a given scenario will be the units that actually deal damage.

So you could have, for example, 10 infantry stacked with 10 anti-tanks and 10 anti-airs. If your stack is battling unarmoured units that means your 10 infantry will be dealing damage, but if the stack is attacked by armoured units instead then 10 anti-tanks will respond. And obviously if the stack falls under air attack, your 10 anti-air will defend.

If you are attacked by a mixed stack, the best available mixture of your units will respond.

But keep in mind it's expensive and not always practical to make large stacks of 30 or 40 units, but in an "ideal" stack on paper, why not dream big? :)

For example if you have 400 units, chances are 10 stacks of 40 would be much better than 40 stacks of 10, as you’re likely to still be able to cover your front and you have an unstoppable force.


CarKing the 6th of the Abrahamic Caliphate

So if have 10 ac and 10 aa, what will happen?

WednesdayAddams wrote:

So if have 10 ac and 10 aa, what will happen?
If anything unarmoured or light armoured attacks, your 10 armoured cars will defend. If attacked by air, all 10 anti-airs defend.

I can't remember if AA or armoured cars deals more damage vs heavy armour, but whichever one deals the most If attacked by light armour.

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