After a unit fights a battle; how long does it take to return to 100%? is there someplace to view this feature? could not find in Manual
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23 Oct 2017, 22:10
A battle-damaged unit will recover 15% of its then-current battle damage at every daily update (12:00 midnight, Central European Time; 7:00 p.m., U.S. east coast time).
For example, if a unit has suffered 40% damage (i.e., it has a current combat condition of 60%), then it will recoup 6% at the next daily update (15% of 40% = 6%). That process continues at each subsequent daily update, but the damage recovered will decline, as the then-current level of damage declines, and the unit's condition rises.
Ground units must be present on their own territory to get the condition boost. Aircraft units must be present on the ground in their own territory, flying between two of their own air bases, or patrolling out of one of their own bases, in order to regain condition. Naval units will recover anywhere they are located, but ground and air units in ocean-going convoys do not receive the boost.
23 Oct 2017, 22:40
thank you that is very helpful
23 Oct 2017, 22:41
We aim to please.
23 Oct 2017, 22:45
Brawntar wrote:
... how long does it take to return to 100%? ..
Additional response:
No one can calculate how long it takes exactly, because decimal places in the sum are rounded up or down randomly.
Example at 10% Condition: Damage 90 = 90 x 0.15 = 13.5 rounded = 14 or 13.
Example at 50% Condition: Damage 50 = 50 x 0.15 = 7.5 rounded = 8 or 7.
Example at 90% Condition: Damage 10 = 10 x 0.15 = 1.5 rounded = 2 or 1.
And when the unit's condition is 94% or higher, there's sometimes even no regeneration, it's allways either 1 or 0 then.
Example at 94% Condition: Damage 6 = 6 x 0.15 = 0.9 rounded = 1 or 0.
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23 Oct 2017, 22:58
one of the conditions for recovery you mentioned was "Ground units must be present on their own territory to get the condition boost"; if i take an opponents Province will that become my territory + then units will receive the recovery boost? thanks again
23 Oct 2017, 23:12
Yes, captured provinces also belong to your territory and your units regenerate there.
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23 Oct 2017, 23:28
Brawntar wrote:
how long does it take to return to 100%
I find it isn't worth waiting for them to completely heal as they heal slower and slower as they get closer to 100%. If i need the units for battle I use them regardless. If the unit is an oil consuming unit like a tank It may be more effective to build a new unit, rather than have the unit consume oil every day while healing.
Restrisiko wrote:
captured provinces also belong to your territory and your units regenerate there.
With the additional caution that newly captured provinces are more likely to revolt. So you need to pay attention to chance of rebelliion. Rebellion can cause damage to units, or your units can join the rebellion and
the newly rebelled province has an army already.
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23 Oct 2017, 23:46
VorlonFCW wrote:
I find it isn't worth waiting for them to completely heal as they heal slower and slower as they get closer to 100%.
I feel pretty good about any unit whose combat effective condition is 90+%, and like you I'm certainly not going to wait until my battle-damaged units are 100% to send them into battle.
And while some casualties are inevitable and unavoidable, I usually have ground unit reserves available after the first couple of weeks of the game, so I will trade out my reserve units that are close to 100% for battle-damaged units. Unless I am truly desperate, I do not usually leave my rear areas and coastlines undefended. And, of course, it is very easy to trade out reserve aircraft units, or partially combine reserves with front-line units to raise their morale.
23 Oct 2017, 23:53
do you have to hold a city for any length of time for the Province to become yours?
24 Oct 2017, 00:13
Brawntar wrote:
do you have to hold a city for any length of time for the Province to become yours?
No, sir. It's yours when you capture it, but all newly captured provinces start at 25% morale, and they are prone to rebellion when their morale is 25% or lower, and rebellions will still sometimes rarely occur even when morale is 26% or greater.
Rebellions can usually be prevented by placing garrison units in the province center whose combined strength points exceed 7.0. Please note that the strength points of the various unit types varies by terrain, so, for example, single light tank units do not usually make good garrison units in cities or mountains.
24 Oct 2017, 03:58
VorlonFCW wrote:
Brawntar wrote:
how long does it take to return to 100%
I find it isn't worth waiting for them to completely heal as they heal slower and slower as they get closer to 100%. If i need the units for battle I use them regardless. If the unit is an oil consuming unit like a tank It may be more effective to build a new unit, rather than have the unit consume oil every day while healing.
In some games, you can go for many days without any steel on the market to build replacement units. A unit that can be even partially healed requires no steel to replace.