it is information that is not needed, it is not intended to be there
it affects nothing
Maybe I haven't noticed this before, pretty blind sometimes I'll admit. What is this?
it is information that is not needed, it is not intended to be there
it affects nothing
.. was introduced with one of the last updates, so far without function ..
.. but who knows, probable it's the preparing for another large-scale future .. maybe already
the next big game-revolutionizing and -shattering surprise-update is secretly sneaking in .. ??

the new game was already announced, coming later this month, Supremacy 1 : The Great WarRestrisiko wrote:
.. was introduced with one of the last updates, so far without function .... but who knows, probable it's the preparing for another large-scale future .. maybe already
the next big game-revolutionizing and -shattering surprise-update is secretly sneaking in .. ??
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link https://forum.supremacy1914.com/forum/index.php?thread/1419-supremacy-1-the-great-war/
Yeah, I know about the S1 The Great War. Excited for it
But why would that affect CoW... Unless they are doing something similar? 
Both games use the same engine, so sometimes a change in the one game can result in an unplanned change in the other game. Usually we always spot these beforehand and fix it, but with this it slipped through the cracks. It was due to particular units (Gas Artillery) in the new game Supremacy 1 having limited ammo and a reload ability.
Should already be fixed in CoW though?
Looks like this was fixed in the last update. Don't see it anymore.freezy wrote:
Should already be fixed in CoW though?
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