-discord/skype server link: https://discord.gg/awukeZ
-game rules:
======================Game Base Rules======================
=No Gold Usage. Usage automatically removes you from the round.
=1 Day In Game = 3 Months in RP. This means 4 days=1 Year. The Game days will be divided into seasons, Starting Winter, 1935
=I reserve the right to use Gold to eradicate those who violate the rules, or to penalize players for rulebreaks. Mind you, I have the capacity for lots of Goldmark.
=We will heavily Focus On Finishing Landswap First, meaning no official in character RP before we finish landswapping unless informed otherwise.
=Coalitions are to be “Empire Based” only unless specified otherwise, meaning, my coalition should be named the official name of my nation, have the official flag of my nation, and consist of me as well as my vassals, colonies, dominions and/or tributary states. I reserve the right to disband any coalitions not following the rules stated above. You may create multiple coalitions if slots are filled for one, just keep the flag and info same for all of them.
=NO Meatshielding under any circumstances. (Meatshielding is the act of purposely stacking infantry units onto naval vessels in an effort to limit or inhibit damage to ships)
= All alliances are to be made public. Military Alliances which are not made public will not be considered valid for calling in allies to war. To limit/stop the formation of super military alliances, I would like to ask you all to not form excessive alliances with those around you.
=Military Alliances must have an agreed upon end date announced, and can only last for up to 10 years
Admins has limited powers, but not too limited:-They, with permission of head admin, can make a rule to balance/make historical-They, with permission, can modify tech trees-They CAN'T override the Head Admin when met with opposition from the Head Admin-When the Head Admin is gone, any previous ruling will be dealt with as a supreme court case, and his word shall be god unless is contradicted later-They can help contribute to the game/spend gold to enforce punishment when official word came from the Head Admin-Admins can make an event if it is purely historical, however, again, needs permission from Head Admin
-war rules:
=All Wars [Excluding Civil Wars] are to be declared at least 6 hours prior to any military contact. If this rule is broken, no allies are permitted to aid the attacker, thereby inhibiting his/her ability to wage said war. =All Conflicts are to be made public and declared through the Newspaper Before the 6 hour period can start. This can be made in the form of an ultimatum, or through a direct declaration. The title of the article on the newspaper must include X declares war on Y or some similar format. The War Goal must also be included in the article declaring war. If this is not done, I reserve the right to void your war, or inhibit allies from aiding the attacker. = A War Declaration must be at least 200 words. Declarations of war are significant events throughout the course of the round. While war is not forbidden, it has the potential to drastically alter the game and limit a players current ability to roleplay. Example title: “The Ottoman Empire Declares War on Venice!” Example body: “Ottoman Imperial Forces move forth to secure the island of Crete for the glory of the Sublime Porte!... =In all wars, there are two war leaders: one aggressor and one defender. If either leader loses its capital, that war is an automatic victory for the opposing side, and all nations are forced to come to diplomatic negotiation. Those who continue conflict will be penalized or removed from the round entirely. =At any time, any non-vassal non-colonial nation can sue for peace. In which case, both sides will come to diplomatic talks. Keep in mind suing for peace will automatically break the alliance with the war leader it supports in that war, and all diplomatic talks must lead to peace. If you are supporting your ally, and you sue for peace with the enemy, you cannot return to that war as you will forcibly have a separate peace agreement.
=Pirating, Coastal Raiding of nations vessels and troops, and spy bombardment is allowed, however, know that it will be legitimate justification for full scale war. Pirating that turns into a province capture will count as a full war and the war article must be posted beforehand. Again, pirating or raiding must be announced on the Daily European Newspaper in order for all players to be aware. If this leads to full war, the normal war rules will take place, however, pirating or raiding that does not lead to full scale war can go on forever, or until a treaty is signed between nations involved.

