I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration
1991 Role Play: Brainstorming and Planning
NOTE: THIS THREAD IS A CONTINUATION OF: 1991 Role Play (Original Thread)
**NOTE: THIS IS JUST AN IDEA FOR NOW UNTIL ANY CURRENT FORUM RP GAMES END AND IF WE GET ENOUGH PARTICIPANTS**
Here we can discuss ideas about planning the roleplay, including what bloc nations should be in, landgrabbing issues, bloc balancing, etc. I'm going to put down people's names here who want certain nations, although nobody's locked in just yet - everyone has an opportunity to sign up for the nation they want. Major powers, such as Russia, USA, UK, etc. will only be given to trusted community members who have previous RP experience.
Western Bloc (NATO
- USA* (Captain) - @GeneralTanke
- Canada - @Taffyta Muttonfudge
- UK* -
- France - @Joe Bartolozzi
- Germany* - @NEPTUNE the great
- Sweden -
- Italy - @Talvisota
- Netherlands (AI)
- Belgium (AI)
- Luxembourg (AI)
- Iceland (AI)
- Denmark (AI)
- Norway (AI)
- Ireland (AI)
- Saudi Arabia (AI)

- Russia* (Captain) - @Claudio NVKP
- Ukraine* -
- Romania -
- Yugoslavia* - @AleksanderZ
- Algeria - @Phillip Bosley
- Libya - @ChessSamurai1999
- Syria (AI)
- Estonia (AI)
- Latvia (AI)
- Lithuania (AI)
- Albania (AI)
- Bulgaria (AI)
- Cuba (AI)
- Western Sahara (AI)

- Spain - @russ_russ1
- Finland -
- Turkey -
- n/d
- Morocco -
- Poland - @That polish guy
- Egypt* - @Carking the 6th
- Switzerland (AI)
- Iraq (AI)
- Austria (AI)
- Tunisia (AI)
- Portugal (AI)
- Greece (AI)
- Czechoslovakia (AI) (Remember Czechoslovakia didn't break up until 1993)
Countries with an asterisk (*) will only be available for players with previous RP experience, as we will need quailty performances from these nations for the RP to play out adequately.
Also, so this thread doesn't turn into a 20-page off-topic s**tshow, please ONLY DISCUSS THINGS RELATED TO THE PLANNED 1991 RP HERE. Thank you.
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1259 Replies
They must anniunce the alliance in public 48 hours at least before war satrts
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command
AleksanderZ wrote:
I think we should have the USA βoccupyβ Benelux, like they did in the 1949 RP.
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.Carking the 6th wrote:
Iβm gonna have to be with Tanke on this one. Having to have everyone justify on everyone individually would be a disgusting mess that would require like 50 articles that would not be read, ruining their purpose in the first place.noblebright wrote:
I disagree with the "tensions with insert name here x/3," but I do still think that tensions must be made clear. Perhaps an article can only build tensions with one country at a time, and must do nothing but build tensions. I very strongly oppose your idea of being able to make tensions on behalf of multiple nations, as it seems pretty clear to me the chaos that will cause when somebody makes tensions on someone else on another countries behalf, against their will. The only situation in which this could work is in the case of puppet states, which can be forced to go to war anyway. Either way, I dont see a reason why anyone should get out of writing their articles. The third proposal, concerning transitions from right of way to peace or embargo, does sound like a good idea.GeneralTanke wrote:
This is my reform plan:Before declaring war, you must declare tensions. After you publish an article in the news, you must wait 3 real world days(72 hours) before declaring war. When you declare war, you must write an article and combat can start 24 hours after that declaration.
Whenever you make an article for the purposes of tensions, at the end, you must state the country you are creating tensions with and the amount of time you have been making tensions for. For example, "Tensions with poland, 1/3". This statement must be one line after the article is done, so that it is clearly separated from the main text. It is also encouraged to say "Tensions with insert nation here:" and then the main title in the title of the article. Whenever you declare war, you must have the declaration of war as the title. At the end of the article, you must cite the articles used to build up tensions by name and day published. It is ok if the war declaration is a couple minutes early.
It is possible to make tensions with multiple nations and/or make tensions on the behalf of multiple nations. You must be clear.
The format for those cases must be:
Nations, nation, nation, etc are on day x of tensions with nation, nation, nation, and nation. Whenever referring to an alliance, you must list all nations in that alliance.
You can include allies in a war declaration even if they didn't make tensions*. An ally would have to declare war and then in 24 hours, fighting between the ally and your enemies can start. When an ally joins a war, the ally must set relations to right of way any nations that it is declaring war on that have troops in the ally's land. This is to give the nation that the ally is declaring war on time to pull out those troops. If you wish to change relations from right of way to peace with a nation that has troops in your land, you must give the nation 24 hours to move out their troops. If any troops are in your nation for longer than that time, you can fire on them as long as they are not moving out of your country. Additionally, you can be prevented by the mods from setting relations to peace if it is confirmed that someone will be inactive for RL reasons.
*I'm considering adding that you cannot join someone else's war declaration on someone you have share map with.
Though it should be changed from 3 days to at least 2 since this is a much smaller map.
GeneralTanke wrote:
I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.TheZhukov wrote:
They must anniunce the alliance in public 48 hours at least before war starts
If the Benelux, then maybe we say all allied AI should be occupied by members of their alliance. (This could help alliance members who lose cities).AleksanderZ wrote:
I think we should have the USA βoccupyβ Benelux, like they did in the 1949 RP.
Me applied for Russia.
He deserves it. He didnt commit any rulebreaks in the last RP (apart from a few instances of minor NP articles which were too short, but so did Zaktty, Carking, Kadeko, Zhukov and most of the other mods.) Some of the other Mods did completely ignored the rules and abused their powers.Claudio NVKP wrote:
Me applied for Russia.
Yes, and no secret alliances are allowed.TheZhukov wrote:
You should be able to create tensions with them, but all alliances must be publicDonk2.0 wrote:
this is pretty decent, but one thing that I disliked about the last RP was the escalating-secretly-through-puppets tactic.GeneralTanke wrote:
This is my reform plan:Before declaring war, you must declare tensions. After you publish an article in the news, you must wait 3 real world days(72 hours) before declaring war. When you declare war, you must write an article and combat can start 24 hours after that declaration.
Whenever you make an article for the purposes of tensions, at the end, you must state the country you are creating tensions with and the amount of time you have been making tensions for. For example, "Tensions with poland, 1/3". This statement must be one line after the article is done, so that it is clearly separated from the main text. It is also encouraged to say "Tensions with insert nation here:" and then the main title in the title of the article. Whenever you declare war, you must have the declaration of war as the title. At the end of the article, you must cite the articles used to build up tensions by name and day published. It is ok if the war declaration is a couple minutes early.
It is possible to make tensions with multiple nations and/or make tensions on the behalf of multiple nations. You must be clear.
The format for those cases must be:
Nations, nation, nation, etc are on day x of tensions with nation, nation, nation, and nation. Whenever referring to an alliance, you must list all nations in that alliance.
You can include allies in a war declaration even if they didn't make tensions*. An ally would have to declare war and then in 24 hours, fighting between the ally and your enemies can start. When an ally joins a war, the ally must set relations to right of way any nations that it is declaring war on that have troops in the ally's land. This is to give the nation that the ally is declaring war on time to pull out those troops. If you wish to change relations from right of way to peace with a nation that has troops in your land, you must give the nation 24 hours to move out their troops. If any troops are in your nation for longer than that time, you can fire on them as long as they are not moving out of your country. Additionally, you can be prevented by the mods from setting relations to peace if it is confirmed that someone will be inactive for RL reasons.
*I'm considering adding that you cannot join someone else's war declaration on someone you have share map with.
I always got annoyed when he said that, but to be honest heβs kinda right if you think about it
Have a good day!
I insist that nations should not be able to fight without a 24 hour war declarationZaktty wrote:
GeneralTanke wrote:
I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declarationI think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.TheZhukov wrote:
They must anniunce the alliance in public 48 hours at least before war starts
The game is only 36 days, that's not a lot of time, or at least not enough for 24 hour peace periodsGeneralTanke wrote:
I insist that nations should not be able to fight without a 24 hour war declarationZaktty wrote:
GeneralTanke wrote:
I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declarationI think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.TheZhukov wrote:
They must anniunce the alliance in public 48 hours at least before war starts
Talvisota of the Abrahamic Caliphate
6 hours, or maximum 8.
True, that is better and the 24hr wait gives a massive disadvantage.Claudio NVKP wrote:
6 hours, or maximum 8.
But someone could still be asleep in those eight hours if you know what I meanThe Mister Class wrote:
True, that is better and the 24hr wait gives a massive disadvantage.Claudio NVKP wrote:
6 hours, or maximum 8.
Talvisota of the Abrahamic Caliphate
Like, you could declare war, and they would still be asleep when the fighting starts
Talvisota of the Abrahamic Caliphate
So I think 10-12 hours is best
Talvisota of the Abrahamic Caliphate
12 hrs is fine.
Yeah.Claudio NVKP wrote:
12 hrs is fine.
Yes. It wont work at all if people just attack in the middle of the night leaving you no time to respond.GeneralTanke wrote:
I insist that nations should not be able to fight without a 24 hour war declarationZaktty wrote:
GeneralTanke wrote:
I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declarationI think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.TheZhukov wrote:
They must anniunce the alliance in public 48 hours at least before war starts
That makes the rp boring. There needs to be a surprise factor. 24hrs too long.noblebright wrote:
Yes. It wont work at all if people just attack in the middle of the night leaving you no time to respond.GeneralTanke wrote:
I insist that nations should not be able to fight without a 24 hour war declarationZaktty wrote:
GeneralTanke wrote:
I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declarationI think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.TheZhukov wrote:
They must anniunce the alliance in public 48 hours at least before war starts
Iβm thinking we allow the defender to attack after the war declaration
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