1991 Role Play: Brainstorming and Planning

NOTE: THIS THREAD IS A CONTINUATION OF: 1991 Role Play (Original Thread)

**NOTE: THIS IS JUST AN IDEA FOR NOW UNTIL ANY CURRENT FORUM RP GAMES END AND IF WE GET ENOUGH PARTICIPANTS**

Here we can discuss ideas about planning the roleplay, including what bloc nations should be in, landgrabbing issues, bloc balancing, etc. I'm going to put down people's names here who want certain nations, although nobody's locked in just yet - everyone has an opportunity to sign up for the nation they want. Major powers, such as Russia, USA, UK, etc. will only be given to trusted community members who have previous RP experience.

Western Bloc (NATO):

Eastern Bloc (Warsaw Pact/Cominform/Comintern):

Neutral Bloc (Non-Aligned Movement):

  • Spain - @russ_russ1
  • Finland -
  • Turkey -
  • n/d
  • Morocco -
  • Poland - @That polish guy
  • Egypt* - @Carking the 6th
  • Switzerland (AI)
  • Iraq (AI)
  • Austria (AI)
  • Tunisia (AI)
  • Portugal (AI)
  • Greece (AI)
  • Czechoslovakia (AI) (Remember Czechoslovakia didn't break up until 1993)
The captain of the neutral team would be chosen later.

Countries with an asterisk (*) will only be available for players with previous RP experience, as we will need quailty performances from these nations for the RP to play out adequately.

Also, so this thread doesn't turn into a 20-page off-topic s**tshow, please ONLY DISCUSS THINGS RELATED TO THE PLANNED 1991 RP HERE. Thank you.

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1259 Replies

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

They must anniunce the alliance in public 48 hours at least before war satrts

Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command

AleksanderZ wrote:

I think we should have the USA β€œoccupy” Benelux, like they did in the 1949 RP.

Carking the 6th wrote:

noblebright wrote:

GeneralTanke wrote:

This is my reform plan:

Before declaring war, you must declare tensions. After you publish an article in the news, you must wait 3 real world days(72 hours) before declaring war. When you declare war, you must write an article and combat can start 24 hours after that declaration.

Whenever you make an article for the purposes of tensions, at the end, you must state the country you are creating tensions with and the amount of time you have been making tensions for. For example, "Tensions with poland, 1/3". This statement must be one line after the article is done, so that it is clearly separated from the main text. It is also encouraged to say "Tensions with insert nation here:" and then the main title in the title of the article. Whenever you declare war, you must have the declaration of war as the title. At the end of the article, you must cite the articles used to build up tensions by name and day published. It is ok if the war declaration is a couple minutes early.

It is possible to make tensions with multiple nations and/or make tensions on the behalf of multiple nations. You must be clear.

The format for those cases must be:

Nations, nation, nation, etc are on day x of tensions with nation, nation, nation, and nation. Whenever referring to an alliance, you must list all nations in that alliance.

You can include allies in a war declaration even if they didn't make tensions*. An ally would have to declare war and then in 24 hours, fighting between the ally and your enemies can start. When an ally joins a war, the ally must set relations to right of way any nations that it is declaring war on that have troops in the ally's land. This is to give the nation that the ally is declaring war on time to pull out those troops. If you wish to change relations from right of way to peace with a nation that has troops in your land, you must give the nation 24 hours to move out their troops. If any troops are in your nation for longer than that time, you can fire on them as long as they are not moving out of your country. Additionally, you can be prevented by the mods from setting relations to peace if it is confirmed that someone will be inactive for RL reasons.

*I'm considering adding that you cannot join someone else's war declaration on someone you have share map with.

I disagree with the "tensions with insert name here x/3," but I do still think that tensions must be made clear. Perhaps an article can only build tensions with one country at a time, and must do nothing but build tensions. I very strongly oppose your idea of being able to make tensions on behalf of multiple nations, as it seems pretty clear to me the chaos that will cause when somebody makes tensions on someone else on another countries behalf, against their will. The only situation in which this could work is in the case of puppet states, which can be forced to go to war anyway. Either way, I dont see a reason why anyone should get out of writing their articles. The third proposal, concerning transitions from right of way to peace or embargo, does sound like a good idea.
I’m gonna have to be with Tanke on this one. Having to have everyone justify on everyone individually would be a disgusting mess that would require like 50 articles that would not be read, ruining their purpose in the first place.

Though it should be changed from 3 days to at least 2 since this is a much smaller map.

I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.

GeneralTanke wrote:

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

TheZhukov wrote:

They must anniunce the alliance in public 48 hours at least before war starts
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.

AleksanderZ wrote:

I think we should have the USA β€œoccupy” Benelux, like they did in the 1949 RP.
If the Benelux, then maybe we say all allied AI should be occupied by members of their alliance. (This could help alliance members who lose cities).

Me applied for Russia.

The President

Claudio NVKP wrote:

Me applied for Russia.
He deserves it. He didnt commit any rulebreaks in the last RP (apart from a few instances of minor NP articles which were too short, but so did Zaktty, Carking, Kadeko, Zhukov and most of the other mods.) Some of the other Mods did completely ignored the rules and abused their powers.
The Swedish Piers Morgan

TheZhukov wrote:

Donk2.0 wrote:

GeneralTanke wrote:

This is my reform plan:

Before declaring war, you must declare tensions. After you publish an article in the news, you must wait 3 real world days(72 hours) before declaring war. When you declare war, you must write an article and combat can start 24 hours after that declaration.

Whenever you make an article for the purposes of tensions, at the end, you must state the country you are creating tensions with and the amount of time you have been making tensions for. For example, "Tensions with poland, 1/3". This statement must be one line after the article is done, so that it is clearly separated from the main text. It is also encouraged to say "Tensions with insert nation here:" and then the main title in the title of the article. Whenever you declare war, you must have the declaration of war as the title. At the end of the article, you must cite the articles used to build up tensions by name and day published. It is ok if the war declaration is a couple minutes early.

It is possible to make tensions with multiple nations and/or make tensions on the behalf of multiple nations. You must be clear.

The format for those cases must be:

Nations, nation, nation, etc are on day x of tensions with nation, nation, nation, and nation. Whenever referring to an alliance, you must list all nations in that alliance.

You can include allies in a war declaration even if they didn't make tensions*. An ally would have to declare war and then in 24 hours, fighting between the ally and your enemies can start. When an ally joins a war, the ally must set relations to right of way any nations that it is declaring war on that have troops in the ally's land. This is to give the nation that the ally is declaring war on time to pull out those troops. If you wish to change relations from right of way to peace with a nation that has troops in your land, you must give the nation 24 hours to move out their troops. If any troops are in your nation for longer than that time, you can fire on them as long as they are not moving out of your country. Additionally, you can be prevented by the mods from setting relations to peace if it is confirmed that someone will be inactive for RL reasons.

*I'm considering adding that you cannot join someone else's war declaration on someone you have share map with.

this is pretty decent, but one thing that I disliked about the last RP was the escalating-secretly-through-puppets tactic.
You should be able to create tensions with them, but all alliances must be public
Yes, and no secret alliances are allowed.
My father once said this: β€œIf you don’t know anything, don’t assume you know and don’t say anything you don’t know is true”
I always got annoyed when he said that, but to be honest he’s kinda right if you think about it
Have a good day!

Zaktty wrote:

GeneralTanke wrote:

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

TheZhukov wrote:

They must anniunce the alliance in public 48 hours at least before war starts
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.
I insist that nations should not be able to fight without a 24 hour war declaration

GeneralTanke wrote:

Zaktty wrote:

GeneralTanke wrote:

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

TheZhukov wrote:

They must anniunce the alliance in public 48 hours at least before war starts
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.
I insist that nations should not be able to fight without a 24 hour war declaration
The game is only 36 days, that's not a lot of time, or at least not enough for 24 hour peace periods
"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

6 hours, or maximum 8.

The President

Claudio NVKP wrote:

6 hours, or maximum 8.
True, that is better and the 24hr wait gives a massive disadvantage.
TMC

The Mister Class wrote:

Claudio NVKP wrote:

6 hours, or maximum 8.
True, that is better and the 24hr wait gives a massive disadvantage.
But someone could still be asleep in those eight hours if you know what I mean
"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

Like, you could declare war, and they would still be asleep when the fighting starts

"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

So I think 10-12 hours is best

"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

12 hrs is fine.

The President

Claudio NVKP wrote:

12 hrs is fine.
Yeah.
TMC

GeneralTanke wrote:

Zaktty wrote:

GeneralTanke wrote:

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

TheZhukov wrote:

They must anniunce the alliance in public 48 hours at least before war starts
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.
I insist that nations should not be able to fight without a 24 hour war declaration
Yes. It wont work at all if people just attack in the middle of the night leaving you no time to respond.
The Swedish Piers Morgan

noblebright wrote:

GeneralTanke wrote:

Zaktty wrote:

GeneralTanke wrote:

I am still deciding whether I want to request that countries can make tensions for allies and have to do so for a joint war declaration

TheZhukov wrote:

They must anniunce the alliance in public 48 hours at least before war starts
I think a simply solution to the declaring war on allies is that people in public alliances (it must be specified exactly who is in them) then they may join their ally at war immediately as they do. Secret alliances should be allowed, but they should have to build up tensions to a lesser extent (2 instead of 3 days) to declare war and join in.
I insist that nations should not be able to fight without a 24 hour war declaration
Yes. It wont work at all if people just attack in the middle of the night leaving you no time to respond.
That makes the rp boring. There needs to be a surprise factor. 24hrs too long.
TMC

I’m thinking we allow the defender to attack after the war declaration

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