the old guard is..... wellllll the old RPers on supremacy which *hate* change. hence why they don't want to leave their mainland (supremacy 1914)
Second WW1 Role-Play Match
We had a big turnout for our last WW1 role-play match, but unfortunately, a few people completely ruined the game for everyone else, with bad leadership and going so far as to declare war on its own allies. Unfortunately, in the confusion some people went to war early with a fairly valid point, some people actually INVADED their supposed allies, and it was simply chaos.
However, during the match we had some great ideas and some great suggestions involving a large amount of subjects. I have both edited the rules and have decided to allow members to re-choose their countries. We will hopefully start before New Year's Eve.
This time we will be on Blitzkrieg- 1939. It is a little ahistorical, but last time, many countries were actually more balanced than they should have been. However, with the new additions to your arsenal, a country is expected to deliberately destroy any light tanks, tactical bombers, strategic bombers, and naval bombers initially given to them and may not produce light tanks, tactical bombers, strategic bombers, naval bombers, rockets, nukes, mechanised infantry, rocket interceptors, SP Anti-Air or Anti-Tank, tank destroyers, or nuclear battleships/submarines.
Central Powers have a pre-game agreement of Share Map; the Central Powers include Austria–Hungary, Germany, and on Day 7, the Ottoman Empire.
German Empire- Can take Ponzan, Torun, and Danzig from Poland as soon as possible. May take Strasbourg from France in a brief war. Must declare war on Russia on Day 5, but can only declare war on Italy if Italy declared war on Austria-Hungary first. Germany must make at least Level 3 fortifications on the border with France.
Austro-Hungarian Empire– Starts off as Yugoslavia, and conquers Germany's Czechoslovakian lands, Slovakia, German Austria, and Hungary as soon as possible. For historical purposes, it is authorised to take Cluj, Bacau, Sibiu, and Timišoara from Romania as soon as possible, but can not take the rest of Romania. Instead, it may either:
1. Make peace until Day 15
2. Stay at war
Ottoman Empire– Starts as Turkey and can take Iraq and Saudi Arabia as soon as possible. France and the Ottoman Empire must go to war on Day 1 over French Syria, but must make peace as soon as French Syria is in Ottoman hands. The UK also must cede Jerusalem and Amman to the Ottoman Empire. The Ottoman Empire may declare war on the UK, Russia, and France on Day 7.
Allied Powers have a pre-game agreement of Share Map; the Allied Powers include the UK, France, and Russia.
British Empire- May only go to war with Germany and Austria–Hungary if one the following is true:
1. Germany is at war with Belgium, Russia, and France
2. It is Day 6
Also, the British Empire may take Canada as soon as possible (what with Canada being a Commonwealth member and all), and may take Ireland as well. The British Empire may also go to war with anyone who has violated Belgian neutrality and is at war with Belgium, meaning Great Britain could potentially legally go to war with France.
French Empire- Like stated before, France must cede Strasbourg to Germany and French Syria to the Ottomans. Must declare war on Germany after Germany declares war on Russia. France must also make at least Level 5 fortifications on the border with Germany, including Nancy. Must also cede El Aaiún to Spain.
Russian Empire- Must move capital city to Leningrad on Day 1. May take all of Finland, the Baltic States, and all of Poland except for what Germany occupies as soon as possible. Must surrender to Central Powers if all the following is true:
1. Germany has territory up to Moscow and Rostov, and has captured Leningrad(I know, a little unrealistic, but if it were realistic, then the Germans would win really quickly)
2. Ottomans have occupied Krasnodar
What Russia does after that? Why, it declares war on the Allied Powers and sends troops to the Western Front to fight the allies. In real life, Ukraine, Belarus, Courland, Estonia, Livonia, and Lithuania sent troops to the Western front.
United States of America– Very neutral and isolationist. However, only 4 months after the campaign slogan 'He kept us out of war' wins Woodrow Wilson a second term, America joins the Allied powers. So, one of the following must be true for the good old USA to join the Allies:
1. Nancy and Paris are under German control, Russia has been defeated
2. It is Day 15 and Russia has been defeated
Neutral Powers are countries not initially involved in the fighting. These powers may choose what side to be on, all by Day 4 as to not allow a country to simply pick the winning team. They must post in the newspaper what side they are joining.
Italy- May join either side or stay neutral. (Italy is not simply Allied because up until 1914, Italy was a member of the Central Powers.) Must cede Trieste to Austria-Hungary on Day 1. Italy can also keep Albania.
Sweden– May join either side or stay neutral. Can take Norway on Day 1.
Spain– May join either side or stay neutral. Must take El Aaiún from France as soon as possible.
Tiny Powers are non-player controlled countries with certain alignments.
Portugal is an Allied Power. An attack on Portugal is an attack on the Allies.
Greece is an Allied Power. An attack on Greece is an attack on the Allies.
Bulgaria is a Central Power. An attack on Bulgaria is an attack on the Central Powers.
Cuba is neutral.
Romania is an Allied Power after Day 15. An attack on Romania after that is an attack on the Allies.
Netherlands is neutral.
Denmark is neutral.
Belgium is an Allied Power. An attack on Belgium is an attack on the Allies.
Now, last game, Serbia was not a part of the game at all. This is very ahistorical and irked me, I could not figure out another way that Serbia could be allied. I may have found the solution. Yugoslavia must cede Belgrade, Užice, Podgorica, Novi Pazar, Priština, Niš, and Skopje to France as soon as possible. This is to allow a Serbian front and more strain on the Austria-Hungarian Empire like in real life.
Extra Rules-
1. Post once every two days in the newspaper at least.
2. NO CHEESE! Do not Right of Way with all small countries at the beginning of the game! Allies can Right of Way Portugal, Romania, Greece, and Belgium. Central Powers can Right of Way Bulgaria. Neutral Powers CAN NOT Right of Way anyone until they join a faction!
3. Remember, this is not an actual rendition of WW1. It is also slightly unrealistic, with tanks and bombers and all, but eh, I've never been much of a stickler for following stuff perfectly historical. If you don't like it, don't play it.
The fighting starts on Day 5 and ends when one faction is destroyed or defeated.
Please accept my dearest apologies as to how the other match went. I did not foresee iodine being such a problem. I have messaged him via Community- Messages barring him from joining again. It seems harsh, but is needed. Also, please comment if I've missed anything! Thanks!
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66 Replies
Eh, I remember him.

Mess with the Bill, you get the scorn!
who, the old guard ?
Squeeckys not old guard, he played a lot of games on supremacy a couple of years ago. He came into Rping at the end of URO I believe if I remember correctly
well ov, no old guard would dare touch this gameWarCityRecruiter wrote:
Squeeckys not old guard, he played a lot of games on supremacy a couple of years ago. He came into Rping at the end of URO I believe if I remember correctly
id like to be sweden
"Unquam aeque fidelis "-Ever so Faithful
"Ut si moriturus Disce tamquam vivere in aeternum. "-Live as if you were to die tomorrow
Learn as if you were to live forever.
We still waiting?

If Trump wins

"What is Aleppo?"

I don't think this will happen. Sorry, guys.
Well, you tried.

If Trump wins

"What is Aleppo?"

No.. Dont give up on the people Purplepizza!purplepizza117 wrote:
I don't think this will happen. Sorry, guys.
No-one is signing up really, we have only 5 of 10 ready to play. Sorry.Sir McSquiggles wrote:
No.. Dont give up on the people Purplepizza!purplepizza117 wrote:
I don't think this will happen. Sorry, guys.
Promote it! Add it to your signature! Bring it to global.
I can't! The email confirmation has not sent, still, after seven months of me playing Call of War.Sir McSquiggles wrote:
Bring it to global.
You wrote it as .om instead of .com. Go to the chat, click the button to receive the confirmation and check the email, it should work now.purplepizza117 wrote:
I can't! The email confirmation has not sent, still, after seven months of me playing Call of War.Sir McSquiggles wrote:
Bring it to global.
I would like to be UK.
A day may come when the courage of men fails,
when we forsake our friends
and break all bonds of fellowship,
but it is not this day.An hour of wolves and shattered shields,
when the age of men comes crashing down,
but it is not this day!
This day we fight!!By all that you hold dear on this good Earth,
I bid you stand, Men of the West!!!
It's been like this since June 2nd. https://gyazo.com/3e7122d1a9d3497727f1f12e389fc7c5
purplepizza117 wrote:
It's been like this since June 2nd. https://gyazo.com/3e7122d1a9d3497727f1f12e389fc7c5
Trust me, it was .om, anyway, could you confirm the e-mail?
the only real thing that is stopping me from joining, is due to it being a next to 100% scripted RP, which is good unless you work it good
I did. Nothing, still.nemuritor98_ wrote:
Trust me, it was .om, anyway, could you confirm the e-mail?purplepizza117 wrote:
It's been like this since June 2nd. https://gyazo.com/3e7122d1a9d3497727f1f12e389fc7c5
Use a different email perhaps?
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