This is...roleplay...Taffyta Muttonfudge wrote:
Tibet can actually become pretty OP if it isn't conquered in the first few days. I was able to win with it a few times in 1.0, and the doctrine benefits in 2.0 should help even more.Kadeko wrote:
Should we?Who else wants to be picked for a country that'll die with a guarantee?Lady Aragosta wrote:
Are we going to bother waiting for players for Tibet and Xinjiang?
In RP...being a country like Tibet is not easy just to survive...
I've been playing as Morocco in CoN RP...the bigger countries is able to break the rules, such as violating the land exchange period which should ended on day 7, but they still continued it without even giving them a punishment for it.
It was already written a rule about it.
Being a Tibet and assaulted by a bigger nation in Asia...even if they scream for justice...nobody really cares about them since they're only a "Filling Hole" just like what I've experienced before.
Being Tibet and Xinjiang will not be easy if there's nobody is willing to be their loyal ally or somebody who's able to protect them. So, that means the chance of them dying is higher than the superpowers...
If this RP was supposed between teams for example.
Team A consisting of Country A, Country B, etc.. is fighting with Team B which consists of Country B, Country C etc...
The chance of them surviving will be higher...
So, did I survive as Morocco in CoN RP? Well, it's not easy to tell if I was winning or not as we fool the other team to turn down the game and get inactive to abandon the game as we brutally finish them without their knowing.
So, I won't call it a win, but more of a survival.
Hence, not many people like to play as the "Underdog" in the game.
We're lucky enough to find somebody who plays SA and other small nations.
But, in the case of Tibet and Xinjiang...it's up to @Zaktty to decide if he wants to do it with or without them.


