WWI RPG With Major Rules and Historic Signifigance

NOTE: If playing this RPG, it is helpful to keep a notebook of file on your PC keeping track of every Capital you took.

I am creating an RPG for WWI. It will take place on a Europe 1932 - Road to War map, and there are two teams. These teams are shown below. If you are interested in joining this game, please message below which country you would like to play as, and you will be added. The game starts only once all slots are filled. If you have any questions, ask them below and they will be answered ASAP.

Click the below nation names to view their unit details. If a nation is reserved, you may still apply to be them, but will only be accepted if the previous person who was thinking of being them pulled out. All are welcome to reserve a nation.

Entente:

France (GreatbigHippo)

Russian Empire (centurion4321)

United Kingdom (Maximilian)

Central Powers:

Germany (Carl Wilson)

Turkey (Gable Wilson)

Yugoslavia (bocaj78)

Non-Playable Factions:

Spain

Sweden

Italy

United States

Rules:

No Gold Use

No foul language in paper or diplomacy

Forbidden units may not be used or researched

Tanks MUST move with an infantry when transporting through enemy territory to represent their slow speed

Any faction is allowed to attack any other nation who isn't part of their alliance.

All players MUST BE ACTIVE and ready to join without delaying. If you are going on vacation, just give me a head's up.

Inactive players will be removed immediately unless they gave me notice of being on leave.

Planes and tanks MAY NOT be researched until the correct day that they appear in the timeline

America is operated by war points early in the war. If the Americans reach 15 War points, they may join the war before the timeline gives them permission to. American war points begin at 0, but are affected by the Central Powers actions. View below the timeline for more info.

Trading regions with Allies is illegal unless the region is one of their Core Provinces.

America is a non-playable faction, but once they join the war, all Entente factions may request soldiers from them.

Trading armies is illegal.

You cannot change your capital unless your initial one fell to the enemy.

No more than 4 Spies per region are allowed.

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

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53 Replies

Sir McSquiggles wrote:

I am not sure yet. I still have many things to do
Alright! :) Please suggest this to anybody who might like it though! :)
Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

Which nation?

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

To Join Fill In the Following:

CoW Username:GreatbigHippo

Nation:France

RPG Intro Message:

This is another day of solemn decision in France’s history and of memorable events destined to give a new course to the history of the world.

The Central Powers, Austria-Hungary and Germany, ever closely linked, participate from today on the side of murder and aggression against us.

Our alliance with Russia forces us to send over 200 regiments of brave men to fight for our cause against Germany.

No one wanted an extension of this conflict.

But one man, one man only, a real tyrannical dictator, through a series of infinite provocations, betraying with a supreme fraud the population of his country, wanted the war and had prepared for it day by day with diabolical obstinacy.

I say to you, and you will understand, that it is a privilege to fight with them.

Today, the Triple Entente, with the plenitude of its forces and its moral and material resources, is a formidable instrument for the war and a certainty for victory.

Tomorrow, the Entente will become an instrument of just peace between the peoples.

Once more arise and be worthy of this historical hour!

Vive la France!

Please make your answer in Bold without deleting the other option.

I (Hippo) swear that I have read the rules thoroughly and will follow them to the letter.

Yes or No

I (Hippo) swear that I have read the unit restrictions and will not

construct units from the future or high level then is allowed for my

nation.

Yes or No

I (Hippo) swear that I have read through the timeline, and I agree with all of the of the timeline.

Yes or No

I (Hippo) have questions about this RPG?

Yes or No (If yes is selected please fill in the spot below. )

( How will units be requested from America? )

I (Hippo) have suggestions to add to the timeline or rules to make this RPG even better?

Yes or No (If yes is selected please fill in the spot below. )

( )

Forum Gang Premier
you are a balls

Uh....

How many regert electing the current US president, and if not, please, tell me why you havent yet, id love to here you, hopefully smart answer.

I gave him the specific instructions, I don't want him to have Map Trade.

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

CoW Username: Sauron The Deciever

Nation: Romania

RPG Intro Message: Romania's entry into the war had not been well-timed. She had misjudged the date of entry on three counts. She had received a pledge of Russian military support and consequently believed her northern frontier secure; she had believed Russia when the latter assured Romania of continued Bulgarian neutrality, thus removing the need for Romania to defend her Bulgarian frontier; and finally she had assumed that Germany was too extended on the Western Front to lend military assistance to the Austro-Hungarians in the east.

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Romania was to be proven wrong in each of these assumptions, with disastrous consequences.

Please make your answer in Bold without deleting the other option.

I (Sauron The Deciever) swear that I have read the rules thoroughly and will follow them to the letter.

Yes or No

I (Sauron The Deciever) swear that I have read the unit restrictions and will not construct units from the future or high level then is allowed for my nation.

Yes or No

I (Sauron The Deciever) swear that I have read through the timeline, and I agree with all of the of the timeline.

Yes or No

I (Sauron The Deciever have questions about this RPG?

Yes or No (If yes is selected please fill in the spot below. )

( )

I (Sauron The Deciever) have suggestions to add to the timeline or rules to make this RPG even better?

Yes or No (If yes is selected please fill in the spot below. )

(_)

Sauron The Deciever wrote:

CoW Username: Sauron The Deciever

Nation: Romania

RPG Intro Message: Romania's entry into the war had not been well-timed. She had misjudged the date of entry on three counts. She had received a pledge of Russian military support and consequently believed her northern frontier secure; she had believed Russia when the latter assured Romania of continued Bulgarian neutrality, thus removing the need for Romania to defend her Bulgarian frontier; and finally she had assumed that Germany was too extended on the Western Front to lend military assistance to the Austro-Hungarians in the east.

Sponsored Links

Romania was to be proven wrong in each of these assumptions, with disastrous consequences.

Please make your answer in Bold without deleting the other option.

I (Sauron The Deciever) swear that I have read the rules thoroughly and will follow them to the letter.

Yes or No

I (Sauron The Deciever) swear that I have read the unit restrictions and will not construct units from the future or high level then is allowed for my nation.

Yes or No

I (Sauron The Deciever) swear that I have read through the timeline, and I agree with all of the of the timeline.

Yes or No

I (Sauron The Deciever have questions about this RPG?

Yes or No (If yes is selected please fill in the spot below. )

( )

I (Sauron The Deciever) have suggestions to add to the timeline or rules to make this RPG even better?

Yes or No (If yes is selected please fill in the spot below. )

(_)

Thank you! There is only one issue, that being that this map doesn't have Romania on it to be played. The United Kingdom and Russian Empire still available however, and there is no need to do another game into, that one was great. :)
Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

Can I play Russian Empire?

Sure. Did you read the rules and unit restrictions?

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

Yes, Russia is a tough cookie lol

Indeed.

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

We just need one more player and then we can do this thing...

Forum Gang Premier
you are a balls

GreatbigHippo wrote:

We just need one more player and then we can do this thing...
Can't wait!
Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

Also, since I recently learned proxy accounts are illegal, even for setting up or playing RPGs, we need a new solution to America. I know, they will be a playable nation, but I won't bother recruiting them just yet since they would sit most of the game.

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

@Sir McSquiggles, do you want to take the UK? Do you know the unit limitations and such?

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

We could recruit an American nation when we need him.

Forum Gang Premier
you are a balls

GreatbigHippo wrote:

We could recruit an American nation when we need him.
Exactly. We have a few people who might play as the UK
Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

You guys hanging in there? We need ONE MORE PERSON!

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

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