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1.5 A.I. Production Algorithm FAILURE

In the 1oo player 1.5 I just over ran 4 A.I. countries at the start. This was a 4x period and there was one real day of Peace which translates out to 4 game days *(6 hours real time=24 hours game day).

I was shocked to discover in many of the A.I. Urban areas that they had level 2 Infrastructure. There is no reason to build infrastructure in a small Urban province. The morale boost is not really a concern for the A.I. and the speed is irrelevant.

Therefore there is a need to change the algorithm of the A.I. builds in Urban areas and I might suggest that they do something like

30% Barracks

10% Artillery

10% Tanks

10% Labs

10% *port or more artillery if not a port

10% Aircraft

10% Forts

10 % Factory

Once started there they should go to improve the existing facility with an 80% roll and then 20% change over to another basic roll on the chart above.

In Rural places, where there is a resource the chances should be something like

70% nothing

15% Local Factory

5% airfield

10% forts

What do you all think>

1 Replies

Is like the IA have to be replacement to an upload of " IA 1.5 " suitable to this new version. Because they are using the old one, and are perfectly defeatable so easy in this new mode of game.

Iยดm in!

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