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3 days is too much after you get out of a coaltion

hey guys i think 3 days is an over kill i mean backstubbers are not that common maybe get it down to like a day or 12 hours its enough i think

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Might be cool to have one? Might be weird and a bit confusing

Steve_The_Tyke wrote:

I think 3 days is fine - except in one particular instance.

If two nations have raised a coalition flag and one of them doesn't have anyone in their Coalition, then when that sole Nation lowers their flag, they are prevented from joining for 3 days but they haven't actually had a coalition nor are they betraying anyone - it basically was a none existant coalition, or an aspiration to be leader of a Coalition. Happened recently to me. That said, the relaxation on trading rules means this is not as damaging as it was beforehand.

Discussion went off the scenario I was trying to explain. Raising a Flag then lowering invokes a 3 day cooldown despite not actually having a coalition or betraying anyone. I believe this scenario shouldn't invoke the 3 day cooldown (which I support, fully, for all the reasons discussed above.

I also agree that 3 actual days is too long, especially for speed games.

Three actual days in a 6x speed game equals 18 game days, which is far too long.

Why not make it 3-game days?

maybe like a day and a half or 2 days

Supreme Allied Condista wrote:

I also agree that 3 actual days is too long, especially for speed games.

Three actual days in a 6x speed game equals 18 game days, which is far too long.

Why not make it 3-game days?

In Speed games the values are adjusted and are shorter.

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