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50 v 50 Team up game flaw

The team up 50 v. 50 games are fun on the world map but the biggest flaw is that it all comes down to which side has more players that stay active. IMO that takes a ton of stratagy out of the game as you can have a number of people playing and participating but be outgunned simply because the other side has more actives.

Potential solution:

Once a player goes 'inactive' all of their remaining territory 'flips' to an active player. Similar to how morale 'flips' territories to different players, it could work in a similar fashion and not penalize players for staying in the game. Just a thought on game improvement.

2 Replies

So am I getting you correct me if not. So you're saying that spots should open up in the game if someone goes inactive or it should Flip teams which one it seems like a good idea but if we're keeping with the concept of realism no but good Idea!

-Sincerely Derek

Yes I think they should flip to active teams, respectively on the red or blue team so as not to punish the active team members.

My suggestions was for the team up 50/50 games were it is red vs blue.

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