I would add the ability to choose how much to produce for each resource, as in Supremacy. This would make the game more interesting and more strategic, although would reduce the possibility to spend gold to buy resources.
Io aggiungerei la possibilità di scegliere quanto produrre per ogni risorsa, come in Supremacy. Questo renderebbe il gioco più interessante e più strategico, anche se ridurrebbe la possibilità di spendere gold per comprare le risorse.
10 Replies
24 Apr 2015, 10:07
more interesting? Would just not work... when you decrease one ressource another one needs to rise. But the ressources do not suit each other like in supremacy where it was easy to put them into categories.
I think the step back to not giving us the option to choose how much we produce is the
The Old wrote:
more interesting and more strategic
part of the game as you wrote.
24 Apr 2015, 11:11
*Sigh*
The resource slider in Supremacy 1914 adjusts CIVILIAN CONSUMPTION based on the 3 resource groupings of Food, Materials, Energy.
In Call of War, there is NO civilian consumption, besides a tiny amount of grain and stocks. And there are no resource groupings.
Basically, if there was a resource slider, it will would only slide between grain and stocks. Which doesn't make sense, as they cannot be compared.
24 Apr 2015, 12:01
I like the was this process works. It doesnt allow you to artificially fix a resource problem by buying something cheap in another area. If you need more resources I will sell you some.
24 Apr 2015, 16:33
What you have said is very interesting. The fact remains that now if you have not a resource you have to wait for it increases or you have to buy it. Before you could choose to decrease a resource for another resource increase.
It is better or worse?
Quello che avete detto è molto interessante. Rimane il fatto che adesso se non hai una risorsa devi aspettare che si incrementi o devi comprarla. Prima potevi scegliere di decrementare una risorsa per incrementarne un'altra. E' meglio o peggio?
25 Apr 2015, 01:53
Yes, that's life I'm afraid, if you want something badly enough you'll wait for it
10 May 2025, 22:30
this would still work if they didn't remove rare materials and goods in exchange for useless war bonds...
11 May 2025, 03:40
damn revived from 2015
11 May 2025, 18:03
We're going back 10 years with this one
12 May 2025, 03:11
lol i doubt any of these players still play this game
12 May 2025, 06:51
Electrio wrote:
lol i doubt any of these players still play this game