Yes, I think this is a good idea, since I am only aware of Plane SBDE so far.
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)
Currently I think the least understood part of this game is SBDE. Which is good for players like me but bad for 80% of the gamers. In fact the max stacking number isn't even listed on any unit info screen but in the forum.
Suggestion: Split the Stack Based Damage Efficiency info into 2 parts. In the first half give the percentage as it does now, In the 2nd half of the info on the chart tell the gamer the maximum number of units that can be stacked. Then no one needs to reference a piece of paper on what is the max and everyone can become more aware of this feature of the game. Also, when helping and teaching someone it will be right there to show and tell.
Yes, I think this is a good idea, since I am only aware of Plane SBDE so far.
Hey guys!
Its not that hard to remember really, you can usually tell from units their armor class or HP with a few exceptions because of the secret tech branch:
All units of the infantry armor class have a maximum of 8 (including commando's), except militia which have 11 and railroad guns which have 3. Bam, thats that.
Armor is more difficult but you will know soon enough when you look at the units HP, the lower their hit points are the higher the SBDE total is. SBDE group totals vary between 8,7,6 and 5.
Armored car has 8, light tank 7, (HP = 15 -20) exept mechanized infantry which have 6.
Medium tank 5, tank destroyer 5, heavy tank 5. ((HP = 25-45) fun fact, heavy tanks their high HP and comparably high SBDE total is part of what makes them a viable unit).
SP artillery and SP anti-air have 6 ( both have 10 HP) with their field bonus they get 50% more power so when compared with their infantry counterparts this makes them count as 9, closest to infantry this way.
Naval units have about the same distribution as the tanks do in relation to HP. SBDE group totals vary between 7,5 and 3.
Submarine and destroyer have 7 (HP = 25-30)
Cruiser has 5 (HP = 50)
Battleship and cruiser have 3 (HP = 75)
Airborne units all have 5 (except the rocket fighter which has 3, but thats secret tech).
This is the way I always remember all of them, hope this helps!
Kind regards,
Edepedable
LOL...you kinda made my point. You wouldn't have to remember anything if it was in the units info screen. And it really isn't about me, as I have played 40+ games and understand it pretty good. But about all the ones who don't even know there is an SBDE. When trying to explain and help someone it would be tons easier if the info was right there IN THE GAME and not out in the forum somewhere. Having to memorize the stacking rules for every unit when it would easily be added to me improves the game.
Haha, yes I supose I did indeed made your point. It is in the game though, when you select the same type of unit it is right among the information of all those units combined daily upkeep. Select more than the SBDE total efficient and this is also displayed under the header ''Status Based Damage Efficiency''. The way to remember was more aimed at little racoon though.
But I think you are right, would help out a lot of players to have these listed somewhere in the unit description or somewhere among the unit production screen perhaps?
Sure do remember my first few maps where I noticed the percentage going down after selecting more than a certain number of units. Still decided that divisions should have no fewer than 10 tanks anyway, because my OCD just thought it looked better or something...
Kind regards,
Edepedable
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