So. Look at the Greeks in WWII. Basically militia yet they managed to halt and counter attack the Italians into Albania. They were using weapons from WWI and lots were more or less militia.
Mess with the Bill, you get the scorn!
First: That add for militias in forrests/hills is great-first time this unit becomes usefull.
And it makes sense: the militia is formed by people of the region, these know their forrests and hills. So why not also giving an add in mountains? The mountainppeople know the terrain of the mountains better than the intruders too.
So Switzlerand can first time be well guarded in this game, like it was, atm its just an easy target 
Please log in to post a reply.
So. Look at the Greeks in WWII. Basically militia yet they managed to halt and counter attack the Italians into Albania. They were using weapons from WWI and lots were more or less militia.
Militia press against the enemy to push against the invaders and defend their way of life, not drive their way into foreign country for the agenda of their government. You could whip farmers all you want, but they won't fight as hard as they would at home
You missunderstand the unit "militia". It IS a gang of people from the actual Province they are standing. Thats why they are called militia-they go to work, live their lifes and if needed they call to arms.purplepizza117 wrote:
But militias know their way around in the home territory, and not in foreign territory.
In this game its just difficult to create such a unit which disapears after fight an comes back when enemy aproaches again, so it works like other units too.
So when ur militia of cologne moves to berlin just think in ur head its now a militia of berlin and everything is fine 
Please log in to post a reply.