Dunno whether it has been brought up in a thread before (perhaps I made one ), but how about some additional statistics? I know one I would love to see, and should be easy to implement because its already in a single game.
The one I am talking about is total kills per unit type. We have deaths caused and recieved per unit type, but not bĂ˝ unit type.
For me, the service records are a part of my intelligence gathering on opponents, and I am surely not the only one. Id like to see how effective each unit is in raw kills...but also how effective my adversary is with it. Surely you guys can wriggle in one more column in that spreadsheet?
5 Replies
19 Aug 2017, 21:18
Something like that would have to be on a table chart, where the X axis shows your units, and the Y shows enemies. You would then look down your X row of, say, Mot. Inf, to see how many of each unit type you have killed with that unit type.
It would be cool to see, but ti isn't really a realistic advantage..
The worst part is: If I attack an LT with a stack of three inf, a tank destroyer, and two med tanks.. What gets the kill? There's no good answer
Free Time looks good on me
19 Aug 2017, 22:19
Yes there is... half for the inf, 0.17 for the TD, and 0.33 for the MT's.
19 Aug 2017, 22:27
yeah I would like something like that after every war I count my casualties and my enemies and i change my strategy
20 Aug 2017, 15:06
I notice that my 'enemies destroyed' info always resets to zero. What is the purpose of that if the program doesnt keep it up to date and accurate? In addition to that, why not gain a bonus for those units that exceed a certain kill total to demonstrate their elite experience.
You cant fix stupid :wallbash
21 Aug 2017, 17:18
WiseOdin wrote:
Something like that would have to be on a table chart, where the X axis shows your units, and the Y shows enemies. You would then look down your X row of, say, Mot. Inf, to see how many of each unit type you have killed with that unit type.
It would be cool to see, but ti isn't really a realistic advantage..
The worst part is: If I attack an LT with a stack of three inf, a tank destroyer, and two med tanks.. What gets the kill? There's no good answer
I guess the statistics follow the ingame results (when you click on the unit popup). The game does seem to favor certain units to get the kill tough. For instance, when hitting ground troops with tacs+figs, the figs never ever get a kill. Statistically that is impossible, since figs do damage after all. Its small fry though, the bottom line is that armchair generals and managers love them statistics. More is always good