I haven't played Call of War for several years (over 5) and recently came back to play a few games. There have been a few changes.
One thing I'd like to suggest as a quirk is how the AI seems to not handle stealth units the same way an active player would. For example in a recent game I joined, an inactive player AI country declared on me. I have level 4 submarines running around that are being located and attacked by level 1 naval bombers. According to the documentation this should not be possible.
Please forgive me if this topic has been addressed somewhere else. I tried a couple of key search words but couldn't seem to come up with a previous topic that dealt with this behavioral issue.
5 Replies
19 May 2021, 18:35
Lord Mhoram wrote:
There have been a few changes.
Just a few???
Lord Mhoram wrote:
I have level 4 submarines running around that are being located and attacked by level 1 naval bombers. According to the documentation this should not be possible.
I'm having this issue as well. I have an enemy who uses a ton of unescorted battleships (see my france thread) and I am trying to use militia to avoid being detected by these ships yet somehow the BB can find and attack my stealth units.
AI can have shared maps with other AI or player who could have high level destealthing units near you.
Or AI could have own destealthing unit, wich you did not revealed.
20 May 2021, 17:03
Stealth units also get revealed by espionage, and some players tend to give all AIs shared intelligence to boost their popularity. If those players have spies in your country...
27 May 2021, 13:36
freezy wrote:
Stealth units also get revealed by espionage, and some players tend to give all AIs shared intelligence to boost their popularity. If those players have spies in your country...
So you are telling me, that if i have shared espionage with my ally, and someone reveals his army with spies, the spy sees my armies too?
27 May 2021, 13:53
No, if other player has shared maps with AI, and this player reveal your units, AI will see that too.