Ai Declares War

Now in the the call of war, when your popularity is low, the AI just declares war on you. This is really dumb and it really affect your urge to play on. Also the Ai r just Developing too fast and they just use giant stacks to destroy you. I think you should make the AI develop slower about 50% slower. And you should lower the chance AI declares war on you, about to 75% chance lower. I’m pretty sure a lot of people r annoyed Of ai declaring war on you and it is just really annoying. :wallbash :thumbdown: ||

知己知彼,百战不殆

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60 Replies

C'mon Destructo... we have all played this game to the end many times, and the AI is NEVER a serious problem. Sure he can be annoying, especially if he's on a border where you don't have any troops anymore... but he's really easy to deal with.

S Schmidt wrote:

Actually there is already a way to deal with potentially hostile AI nations. It is actually very simple to do also. DO NOT share a border with a potential hostile AI nation. How to do this is less easy. If I am a war with a country I check my relationship with neighbor that I could share a border with, if I plan on invading this nation I do not worry, if I am not planning on invading the neighbor I will kill all enemy units in the bordering province (usually by Air) and then leave those provinces empty. 90+% of the time the neighboring AI nation will not declare war and attack me, usually what causes a neighbor to declare war and attack me is that one of the provinces rebel and we end up with a shared border.
That is exactly what I do. Or you never get a chance to regroup troops lol

Destructo the Great wrote:

Improin wrote:

S Schmidt wrote:

Actually there is already a way to deal with potentially hostile AI nations. It is actually very simple to do also. DO NOT share a border with a potential hostile AI nation. How to do this is less easy. If I am a war with a country I check my relationship with neighbor that I could share a border with, if I plan on invading this nation I do not worry, if I am not planning on invading the neighbor I will kill all enemy units in the bordering province (usually by Air) and then leave those provinces empty. 90+% of the time the neighboring AI nation will not declare war and attack me, usually what causes a neighbor to declare war and attack me is that one of the provinces rebel and we end up with a shared border.
sorry to say this, but what you have just said is basically that if you conquer a country and in ice border with another AI country you don´t put any troop, then the probability that they attack you is very low(10%) the , if we consider that AI-s at the start of the game are in simple peace with you , then its impossible to know when and which of them will become hostile, because AI-s only see you as a number(Global popularity), therefore its IMPOSSIBLE to know which AI-s will be hostile to you, because the AI-s change their relationship whiz you every start of day, therefore its not uncommon that several AI countries suddenly declare an embargo, or even, war.stop giving useless number such as 90+%, first of all it isn't even well written , second it is not accurateI would like you to name sources... no, even one source will be enough, please reconsider your way of generating information that could be miss-leading for some less experienced players
I agree
I am sorry to say this gang, but I have done extensive research on this. And he is right. 110%

Z. Sakki wrote:

Yep not finishing off enemies is sometimes beneficial. In addition to having a "DMZ" zone, AI's are also less likely to declare war if you're already at war with multiple counties.
The DMZ zone works most of the time unless a province flips. On this I agree.

The multiple countries theory I do not, that has not been my observation.

Improin wrote:

well, du, if this is what you meant from the start then I must apology, even so I still thing the +90%(you wrote 90+%, but whatever) it is not a good number, it has happened to me many times that me being in Europe or Africa, some country of the USA declared war, therefore I disapprove on this method that supposedly reduces AI hostility rate.

Second part, you are basically telling us to not finish up our own enemies, lets say that they have a city in the border with another AI country, what do we do?, we let them keep producing troops in secret?, do we let some troops to laze around watching them?, of course having airplanes is marvelous and everything, but, what if somebody doesn't have strong airplanes against structures or morale, and even if he has, what if he can't keep one in every single zone that lets name for the sake of confort , "danger zone", sorry but your idea is not enough versatile and far from useful

so I will have to repeat my self, stop giving out ideas that could confuse inexperienced players and make then try out this technique , that ultimately would back fire in them

thanks for your attention

This is a nonsense response. Forums are an EXCHANGE of ideas and observations and suggestions. Your response is dangerously close to online bullying. " stop giving out ideas that could confuse inexperienced players and make then try out this technique"

No one said anyone has to try this, mush less @S Schmidt

experience comes with trial and error. I have experience and I have tried this method and it does work most of the time. Thats actual fact, based by stats and observation. By playing multiple games on multiple types of servers (homefront or 22 or WaW)

As for a border city. That is up to you. You could bomb it till no buildings left to produce troops, leave it produce one unit here and there, or take it over and hope the neighbor does not declare. (unlikely)

Thats part of war, calculating possibilities, losses, gains etc. Thats what strategy is.

Z. Sakki wrote:

Improin wrote:

first of all, if we are specking about common sense, then I don't think I have said anything outrageous
This is ridiculous:

Improin wrote:

Second part, you are basically telling us to not finish up our own enemies, lets say that they have a city in the border with another AI country, what do we do?, we let them keep producing troops in secret?, do we let some troops to laze around watching them?, of course having airplanes is marvelous and everything, but, what if somebody doesn't have strong airplanes against structures or morale, and even if he has, what if he can't keep one in every single zone that lets name for the sake of confort , "danger zone", sorry but your idea is not enough versatile and far from useful
Again common sense should tell you to take out the enemy's capability to wage war above everything else. With that established, the only provinces left then that you can afford to not take for a "DMZ" would then be non-urban provinces. It's really no rocket science.

It doesn't matter if the AI declares war on you or not, it can't invade you anyway because it would be blocked.

Forum attachment

Let's say you're in a Clash game as Sweden (green) and you invade Finland (orange). Communist Russia (red) who's AI, has taken out the Russian Empire and so now has 3 land borders with Finland. In case you end up at war with Com Russia, these 3 provinces would then be it's avenues of invasion (I know there's the sea but let's pretend it's unnavigable).

You're now finishing up your invasion, you've already defeated all of Finland's units and all that's left to do now is to gobble up all his provinces, but all of the sudden Com Russia declares war and you don't want to fight yet. What you can do then is to leave out Finland's border provinces with Com Russia, blocking its routes of invasion and so effectively avoiding the war altogether.

LOL yes, but AI's make deals with themselves and agree to move through each others lands. This has happened to me multiple times.

Nooberium wrote:

Maybe the England map above was just for illustration. I see no reason to stop at London in that case.

I guess I don't see what all the fuss is about. The AI may be more aggressive, but in my experience it will only attack empty provinces and even then it's only a minor annoyance.

I am not sure which games you have played, but the AIs I have encountered attack stacks and trooped provinces with no fear. lol

Moss20 wrote:

Destructo the Great wrote:

Improin wrote:

S Schmidt wrote:

Actually there is already a way to deal with potentially hostile AI nations. It is actually very simple to do also. DO NOT share a border with a potential hostile AI nation. How to do this is less easy. If I am a war with a country I check my relationship with neighbor that I could share a border with, if I plan on invading this nation I do not worry, if I am not planning on invading the neighbor I will kill all enemy units in the bordering province (usually by Air) and then leave those provinces empty. 90+% of the time the neighboring AI nation will not declare war and attack me, usually what causes a neighbor to declare war and attack me is that one of the provinces rebel and we end up with a shared border.
sorry to say this, but what you have just said is basically that if you conquer a country and in ice border with another AI country you don´t put any troop, then the probability that they attack you is very low(10%) the , if we consider that AI-s at the start of the game are in simple peace with you , then its impossible to know when and which of them will become hostile, because AI-s only see you as a number(Global popularity), therefore its IMPOSSIBLE to know which AI-s will be hostile to you, because the AI-s change their relationship whiz you every start of day, therefore its not uncommon that several AI countries suddenly declare an embargo, or even, war.stop giving useless number such as 90+%, first of all it isn't even well written , second it is not accurateI would like you to name sources... no, even one source will be enough, please reconsider your way of generating information that could be miss-leading for some less experienced players
I agree
I am sorry to say this gang, but I have done extensive research on this. And he is right. 110%
The AI might be easy to deal with, but they also lock up troops and chip away at your forces to when you go for other players. And as you get towards the end some AIs can be pretty beefy lol

K.Rokossovski wrote:

C'mon Destructo... we have all played this game to the end many times, and the AI is NEVER a serious problem. Sure he can be annoying, especially if he's on a border where you don't have any troops anymore... but he's really easy to deal with.
of course it doesn’t happen in world at war but it happens a lot in clash of nations
知己知彼,百战不殆

Destructo the Great wrote:

K.Rokossovski wrote:

C'mon Destructo... we have all played this game to the end many times, and the AI is NEVER a serious problem. Sure he can be annoying, especially if he's on a border where you don't have any troops anymore... but he's really easy to deal with.
of course it doesn’t happen in world at war but it happens a lot in clash of nations
I am playing Homefront, and the AIs are pretty tough, and they declare fast and furious, lol. The map itself is tough, and there is zero way a solo victory can be achieved on that map. Unless you drop 500$ haha

Even though I'm a bit of a warmonger, I always aim to preserve as much popularity as possible. In my latest rounds, by the time the AI hated me too much, the air force was strong enough to handle the situation.

22p, 50p and 100p maps.

Moss20 wrote:

Destructo the Great wrote:

K.Rokossovski wrote:

C'mon Destructo... we have all played this game to the end many times, and the AI is NEVER a serious problem. Sure he can be annoying, especially if he's on a border where you don't have any troops anymore... but he's really easy to deal with.
of course it doesn’t happen in world at war but it happens a lot in clash of nations
I am playing Homefront, and the AIs are pretty tough, and they declare fast and furious, lol. The map itself is tough, and there is zero way a solo victory can be achieved on that map. Unless you drop 500$ haha
my friend got solo victory after battling AIs for 40 days
知己知彼,百战不殆

Destructo the Great wrote:

Moss20 wrote:

Destructo the Great wrote:

K.Rokossovski wrote:

C'mon Destructo... we have all played this game to the end many times, and the AI is NEVER a serious problem. Sure he can be annoying, especially if he's on a border where you don't have any troops anymore... but he's really easy to deal with.
of course it doesn’t happen in world at war but it happens a lot in clash of nations
I am playing Homefront, and the AIs are pretty tough, and they declare fast and furious, lol. The map itself is tough, and there is zero way a solo victory can be achieved on that map. Unless you drop 500$ haha
my friend got solo victory after battling AIs for 40 days
40 days huh? If its anything like me. No day off lmao

Destructo the Great wrote:

Now in the the call of war, when your popularity is low, the AI just declares war on you. This is really dumb and it really affect your urge to play on. Also the Ai r just Developing too fast and they just use giant stacks to destroy you. I think you should make the AI develop slower about 50% slower. And you should lower the chance AI declares war on you, about to 75% chance lower. I’m pretty sure a lot of people r annoyed Of ai declaring war on you and it is just really annoying. :wallbash :thumbdown: ||
I have not read through the previous posts.

I'll say this. If you are getting taken out by the AI, you have no grasp of the basic fundamentals of this game. You need to decide if you are willing to take some time to LEARN HOW TO PLAY this game, or move on to something else.

I'm not your mommy and daddy telling you that you are the most "special little boy in the world"... I"m telling you that this is nothing compared to the challenges you will have to deal with when you face real life on your own as an adult. And if your attempt at resolving these minor issues is to go public and whine like a mule... you are facing some difficult times in the near future.

Lean to deal with defeat, and move on. Or whine the rest of your life.

And a note on the whining.

Most of us don't care.

If you want to learn how to play, ask the guys on your map. The ones who are winning. Most will be glad to take on a newbie and help them learn how to play. More worthy adversaries makes the game that much more enjoyable to play.

Your call buddy.

General Maximus Decimus Meridius - "Are you not entertained?"

OneNutSquirrel wrote:

Destructo the Great wrote:

Now in the the call of war, when your popularity is low, the AI just declares war on you. This is really dumb and it really affect your urge to play on. Also the Ai r just Developing too fast and they just use giant stacks to destroy you. I think you should make the AI develop slower about 50% slower. And you should lower the chance AI declares war on you, about to 75% chance lower. I’m pretty sure a lot of people r annoyed Of ai declaring war on you and it is just really annoying. :wallbash :thumbdown: ||
I have not read through the previous posts.

I'll say this. If you are getting taken out by the AI, you have no grasp of the basic fundamentals of this game. You need to decide if you are willing to take some time to LEARN HOW TO PLAY this game, or move on to something else.

I'm not your mommy and daddy telling you that you are the most "special little boy in the world"... I"m telling you that this is nothing compared to the challenges you will have to deal with when you face real life on your own as an adult. And if your attempt at resolving these minor issues is to go public and whine like a mule... you are facing some difficult times in the near future.

Lean to deal with defeat, and move on. Or whine the rest of your life.

And a note on the whining.

Most of us don't care.

If you want to learn how to play, ask the guys on your map. The ones who are winning. Most will be glad to take on a newbie and help them learn how to play. More worthy adversaries makes the game that much more enjoyable to play.

Your call buddy.

what that supposed to mean? I’ve seen pros getting killed by AIs in late game. And now you r telling me that I am a noob and I am whining. Shut t f up
知己知彼,百战不殆

Destructo the Great stats

K/D ratio of 1.18 which means that for every 100 units you build, you kill barely 118 (Your KD is 4.05 vs AI so thats starting to look promising)

You have played 144 games, and won 14 of them but your only wins are part of a Coalition

(tells me you can only win games when someone who knows how to play carries you across the finish line)

You average 44 enemy unit kills per game and about 35 lost

You started playing end of January this year.

You have earned 312,494 points, 87k Economic and 20 Military (completely backwards should be +4 to 1 Military to Economic.

You have won 9.5% of the games you've joined (as coalition wins, not a single solo win)

You join approximately 20 games per month (which says to me that you join so many then see which ones you are still alive on after day 4, then try to play them, instead of playing every game and TRYING to succeed in each of the) You pick and chose to finish the best possible games instead of working for the win in every match.

And you still have not collected all your Blueprints

By contrast

My K/D ratio of 2.97 means I'm killing almost 300 units for every one 100 I build (and that ratio is getting better daily with current game K/D ratio of 33.0, that's 3,300 units killed for 100 units lost) Vs the AI my KD is 6.28 so killing over 600 for every 100 I lose.

I've won 9 solo and 26 games of the 43 I've played, for a Win ratio of 83% (and I'm the guy that's leading my coalition half the time)

I've been playing for almost 4 years, took a year after CoW 1.5 came out, so average only 1 game per month and I fight hard to win every single game I start.

My score is almost 650,000 with 4 times the points earned fighting than from Economy

So when I say you do not know how to play, I'm giving you constructive criticism.

Go read through the forums on how combat works, very few things have changed in that area so read up some of the great walkthroughs from CoW 1.0.

Humility is the single greatest quality we as humans possess. Unless you are willing to accept there are things you don't know, and others know the things you want to learn, you will never reach those goals. And getting offended will not help you.

That is why you are losing so many games.

You seem unwilling to learn from your previous mistakes.

General Maximus Decimus Meridius - "Are you not entertained?"

OneNutSquirrel wrote:

Destructo the Great stats

K/D ratio of 1.18 which means that for every 100 units you build, you kill barely 118

You have played 144 games, and won 14 of them but your only wins are part of a Coalition

(tells me you can only win games when someone who knows how to play carries you across the finish line)

You average 44 enemy unit kills per game and about 35 lost

You started playing end of January this year.

You have earned 312,494 points, 87k Economic and 20 Military (completely backwards should be +4 to 1 Military to Economic.

You have won 9.5% of the games you've joined (as coalition wins, not a single solo win)

You join approximately 20 games per month (which says to me that you join so many then see which ones you are still alive on after day 4, then try to play them, instead of playing every game and TRYING to succeed in each of the)

And you still have not collected all your Blueprints

By contrast

My K/D ratio of 2.97 means I'm killing almost 300 units for every one 100 I build (and that ratio is getting better daily with current game K/D ratio of 33.0, that's 3,300 units killed for 100 units lost)

I've won 9 solo and 26 games of the 43 I've played, for a Win ratio of 83% (and I'm the guy that's leading my coalition half the time)

I've been playing for almost 4 years, took a year after CoW 1.5 came out, so average only 1 game per month and I fight hard to win every single game I start.

My score is almost 650,000 with 4 times the points earned fighting than from Economy

So when I say you do not know how to play, I'm giving you constructive criticism.

Humility is the single greatest quality we as humans possess. Unless you are willing to accept there are things you don't know, and others know the things you want to learn, you will never reach those goals. And getting offended will not help you.

That is why you are losing so many games.

You seem unwilling to learn from your previous mistakes.

seriously? Stats doesn’t mean everything. Most of the time I join a game, I am either inactive because I am busy or I don’t have the urge to play. I didn’t lose, I went inactive. I didn’t get any solo victory because I got bored and joined a coalition instead.

Also you were not giving me constructive criticism, you were being toxic and should be banned. Also I have no previous mistake to be learned. Go and find your nut.

知己知彼,百战不殆

OneNutSquirrel wrote:

Destructo the Great stats

K/D ratio of 1.18 which means that for every 100 units you build, you kill barely 118

You have played 144 games, and won 14 of them but your only wins are part of a Coalition

(tells me you can only win games when someone who knows how to play carries you across the finish line)

You average 44 enemy unit kills per game and about 35 lost

You started playing end of January this year.

You have earned 312,494 points, 87k Economic and 20 Military (completely backwards should be +4 to 1 Military to Economic.

You have won 9.5% of the games you've joined (as coalition wins, not a single solo win)

You join approximately 20 games per month (which says to me that you join so many then see which ones you are still alive on after day 4, then try to play them, instead of playing every game and TRYING to succeed in each of the)

And you still have not collected all your Blueprints

By contrast

My K/D ratio of 2.97 means I'm killing almost 300 units for every one 100 I build (and that ratio is getting better daily with current game K/D ratio of 33.0, that's 3,300 units killed for 100 units lost)

I've won 9 solo and 26 games of the 43 I've played, for a Win ratio of 83% (and I'm the guy that's leading my coalition half the time)

I've been playing for almost 4 years, took a year after CoW 1.5 came out, so average only 1 game per month and I fight hard to win every single game I start.

My score is almost 650,000 with 4 times the points earned fighting than from Economy

So when I say you do not know how to play, I'm giving you constructive criticism.

Humility is the single greatest quality we as humans possess. Unless you are willing to accept there are things you don't know, and others know the things you want to learn, you will never reach those goals. And getting offended will not help you.

That is why you are losing so many games.

You seem unwilling to learn from your previous mistakes.

when I play a game I like to test out strategies before I properly play. And it’s fun so why not. Also I have way more military points then eco points smh
知己知彼,百战不殆

I HATE to tell you this Destructo

Destructo the Great wrote:

I’ve seen pros getting killed by AIs in late game.
but if they are getting killed by AIs they are NOT pros. Simple fact. The AI has no concept of a trap and will blindly advance and lose the Home Defense bonus, the AI units will attack willy nilly into defensive units protecting ranged units that have attacked them to be wiped out for minimal losses.

Also while I do agree with you in some respect to stats not showing the whole story, they DO give a good idea what type player you are. A K/D below 2 is a sign of a player that has no real concept of the game mechanics. When I first was learning to play my K/D was probably around 2.5 and tbh it would currently be over 6 if I did not fight against gold users. I have beaten 5 man coalitions solo in WAW games and Have beaten players that have spent hundreds if not over one thousand dollars with great allies (both of whom were later senior mod staff, Byz and Torp)

"Strategy is the art of making use of time and space. I am less concerned about the later than the former. Space we can recover, lost time never." ~ Napoleon Bonaparte
"Anyone who has to fight, even with the most modern weapons, against an enemy in complete command of the air, fights like a savage against modern European troops, under the same handicaps and with the same chances of success." ~ Erwin Rommel

Here are two opinions telling you that the issue is not with the AI, but with you.

Your choice reaction is to get defensive, put forward a bunch of excuses for why you lost, and make it personal by throwing out vulgar insults.

These reactions are counterproductive to learning from your mistakes.

You want to learn?

Admit you don't understand why you're losing... and ask for help.

As for number of opportunities to learn, I lose on average over 110 units per game, compared to your 35 units lost per game, that mean I have about 3 times as many chances to learn from my failures as you do.

If you want to know how this process works... Google "The 10 Greatest Perfumes of all time"

the first one on the list is "Chanel No. 5"

No. 1 smelled like a dog turd

No. 2 smelled like fresh skunk

No. 3 burned out someone nasal smell sensors and they had to settle for millions

No. 4 was closer to bathroom potpourie

No. 5 has sold for hundreds of millions

Where do yo think your skills lie on this list?

General Maximus Decimus Meridius - "Are you not entertained?"

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