z00mz00m wrote:
Undaunted, not sure if you realize this, but a lot of threads where you decide to participate end up like this. Doesn't mean you're a bad person or that it's all your fault, just pay attention, and try not to let this happen so often.Undaunted wrote:
yes you should be fan of top rank 1 guy silverbrains LoL he is best one. not like you noobUseless kid get a lifeAir units have always been OP, and they still are.
1. What makes air units OP is their ability to quickly move around the world. Regular airfields have no limits to how many planes they can service, and they can service the planes of your allies. Planes allow you and your allies to concentrate a very large force in a very small area in a very short amount of time. That's a strategic advantage that cannot be countered.
2. The secondary reason planes are OP is the patrol mechanic. Ranged AA tries to lessen this advantage somewhat, by making patrols more risky. Time will tell how effective the change is, but at first blush, it looks promising.
3. Planes got an additional boost in utility with WB healing. Making planes last longer solves counters their fragility. You can even heal planes while on patrol, making air duels an exercise in who's better at saving their WB.
IMO, it was #3 that boosted air power beyond anything that CoW has seen in the past. Ranged AA negates some of this power, but on the whole, the strategic benefits of air power, the patrol mechanic, and the healing potential, continue to make air power an essential tool in beating top CoW players.
I’ve beaten most of them, if not all of them. Maybe you should take a break from posting .Undaunted wrote:
yes you should be fan of top rank 1 guy silverbrains LoL he is best one. not like you noobUseless kid get a lifefaunt7 wrote:
Guy, are you ok? I haven’t played a small map since the tutorial. You can search my name and see exactly what games I play. World Map, Homeland, Pacific, in that order. It’s like you are deliberately stupid or something. Rambo? Bhutan? Are you OK guy?Undaunted wrote:
Yeah what is academia term for angry children ?ıt is cute you think win rate Shows knowledgeKeep to play small maps join them as last and have %99.99 rate you are unbeatablefaunt7 wrote:
Well no because he makes a coherent (though wrong) argument and seems like he knows his way around the game a bit. You are functionally illiterate, low IQ and arguing with what seems to be zero actual game knowledge. That’s why you never posted your ingame name because you don’t win games very often. So you don’t really belong in this conversation.Undaunted wrote:
how dare you ?Kid will invite you a duello now ,noone beat him along 4 years hahaSewur wrote:
Prior to changes:Day 4 -6
Allies with 10 tacts lvl3 - 81 dmg.
Comintern 10 anti-air lvl2 - 72 dmg.
And you expect Comintern player to have 10 AA in every stack in range of those tacts. While he has to move that big stack with speed of 35 back and forth bcs any split unit will get evaporated at instant.
No. AA was terrible. 10 high lvl bombers force enemy to have max amount of AA in every single stack or contest air superiority which in case of Comintern is basicly impossible.
And if you want to be able to kill doomstacks with aircrafts then lets just delete ground units and play air only.
Who are you ? Lost child of Rambo ?
If you are not interested with playing Bhutan at all in map it is ok but I dont care your useless win rate
Top rank guys at ranking are noobs for you because they have %10 win rate ? LOL you are just a child
now go to increase your win rate at your boring games
And yes, top ranked guys with 10% win rates are easy to beat. Level is a poor indication of proficiency. Kill/death ratio and win rates are what I use to know if I need to be careful with a particular player.
In any case, you have demonstrated that you have a very novice understanding of the game. At this point it’s just amusing to see you trying to fight with literally no ammunition.