mmm, seems a good idea, but i'd apply it just for team games
Alliy Captures Enemy Capital - Morale Improvement
Here's my suggestion... I kinda instinctively expected it to happen but when it didn't realized that I should propose it..
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Let's say I'm attacking an Enemy(E) together with my Allies(A) and one of my A's captures the E's capital.
Currently only the person who captured the capital gets a Morale boost.
I believe that the boost should be experienced by all the Allies that were at war with that Enemy.
Historic example: when Berlin was captured by Russians, America and other allies declared victory in Europe and celebrated. ![]()
3 Replies
In your example, the fall of Berlin essentially meant the end of the German government.
In the game, that would be the equivalent of a player being eliminated or abandoning the game.
In the game, either case will remove the "War" setting from the E government from your relationship panel, thereby giving you a morale boost.
I personally think this is a great idea that would make it a lot easier to keep your morale up.
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