anti-missle defense systems

personally I LOVE missles, but I think they are starting to get WAY overused and abused (I even am guilty of this :( ), what i propose is late-game missle defense systems, these can be mobile as well as immobile, put them in cities where they are most vulnerable and kind of create a "shield" for cities that don't have the money to put it in every city, this will make controlling cities even more important for the strategy. This couldn't be for just anti-missle projects, there could be mobile SAM sites for planes.

Please at least consider this, thank you

-Mizolo

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Do you know how expensive that would be? To stop WWI artillery shells German dug-outs had to be 15 metre's deep and heavily reinforced. They held a platoon of about 20 men, I think. Do you know how expensive it would be to build a nuclear bunker capable of protecting men, tanks, planes, artillery, AA guns, etc. numbering in the hundreds of thousands?

Maybe, if they did that, they would then make it that you could choose the units that go into it...

Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

Carl Wilson wrote:

Maybe, if they did that, they would then make it that you could choose the units that go into it...
Sounds awkward.

Quasi-duck wrote:

Carl Wilson wrote:

Maybe, if they did that, they would then make it that you could choose the units that go into it...
Sounds awkward.
True...
Carl Wilson
“Dad, how do soldiers killing each other solve the world's problems?”
― Bill Watterson, Calvin and Hobbes: Sunday Pages 1985-1995: An Exhibition Catalogue
"Rule 1, on page 1 of the book of war, is: 'Do not march on Moscow'… Rule 2 is: 'Do not go fighting with your land armies in China."
Bernard Law Montgomery, British general

To be honest, "Quasi" is right..


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Quasi-duck wrote:

That is because you have time to micromanage your game. Think of poor

Mr.9-5 with a wife and kids who doesn't have time to sit at a computer

for hours to hunt enemy rockets.

What if Mr.9-5 plays Lil' Timmy who stole his mother credit card and is

spamming rockets, air bases and IC on the frontlines? Hardly fair.

Use spies to locate Rockets. They are relatively inexpensive, don't require constant micro-managing, and if you check them right when your game map changes day, they can provide a targeting area for a bomber. Also carriers can be used to hit units behind the front lines in coastal areas.

Gitargy wrote:

Quasi-duck wrote:

That is because you have time to micromanage your game. Think of poor

Mr.9-5 with a wife and kids who doesn't have time to sit at a computer

for hours to hunt enemy rockets.

What if Mr.9-5 plays Lil' Timmy who stole his mother credit card and is

spamming rockets, air bases and IC on the frontlines? Hardly fair.

Use spies to locate Rockets. They are relatively inexpensive, don't require constant micro-managing, and if you check them right when your game map changes day, they can provide a targeting area for a bomber. Also carriers can be used to hit units behind the front lines in coastal areas.
Thats working good for nolifer players category , who check the game all the time. But what about the casual players ? they are pretty much doomed against rockets

Gitargy wrote:

Quasi-duck wrote:

That is because you have time to micromanage your game. Think of poor

Mr.9-5 with a wife and kids who doesn't have time to sit at a computer

for hours to hunt enemy rockets.

What if Mr.9-5 plays Lil' Timmy who stole his mother credit card and is

spamming rockets, air bases and IC on the frontlines? Hardly fair.

Use spies to locate Rockets. They are relatively inexpensive, don't require constant micro-managing, and if you check them right when your game map changes day, they can provide a targeting area for a bomber. Also carriers can be used to hit units behind the front lines in coastal areas.
can even use aircraft too to find rockets

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Funske wrote:

Thats working good for nolifer players category , who check the game all the time. But what about the casual players ? they are pretty much doomed against rockets
If you don't check the game at least 3 or 4 times per day, you are pretty much doomed anyway.

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