umm, this game is ww2, marine oil rigs don't exist i believe, as for food bowls, iron mines etc. these can be found in historical mode albeit in a much more balanced way
(i have some ideas to make navy more wanted but i'll post it some otther time)
I have an idea that will change the face of the game. Build oil rigs in the seas and oceans that players can conquer and defend against other players. In this way, the maritime fleet will have a crucial role and will draw the players' attention to the construction of naval fleets which until now has been quite neglected. To build fields with iron, grain and scarce material, which would offer a significant bonus to the one who owns them. Thus, the fate of the game will no longer be to conquer the enemy lands from the first, but to get your hands on these fields. Thanks for your attention and I hope you will consider this idea in the next update.
P.S.
And to build bunkers with integrated artillery with a radius of 30-40-50 km, That is the best idea to defend the country without troops
umm, this game is ww2, marine oil rigs don't exist i believe, as for food bowls, iron mines etc. these can be found in historical mode albeit in a much more balanced way
(i have some ideas to make navy more wanted but i'll post it some otther time)
Maybe is true, the oil rings maybe isn't exist, but filoed with iron, food and etc exist. The Romanian have a huge oil field,this is why Germany allied with her. So , this is why i think that we need a update with this facilities
as i said, there are already resource production in historical they produce unbalanced resources but most of the time it's balanced
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