Like, a bridge between Hartford and Brest? Bit silly...
Bridges Built via Infrastructure Level 3
I have an idea I'd like to see implemented: bridges. My initial game mechanic thought is that Level 3 infrastructure would be necessary to achieve having a bridge form between two provinces you own that are separated by water. Obviously there would have to be some sort of span distance limitation, but this could save folks a ton of time by not having to embark and disembark across small bodies of water. Damage to infrastructure would "blow" said bridge and repairing infrastructure would fix it. Naval ships/convoys on water would just pass right underneath of course. Since it's depicted in every war movie ever - Commandos should be really good at blowing bridges. 
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No...specifically not that as I clearly said there would need to be a span distance limitation. I was thinking more of like Gibraltar to Tangier, Ajaccio to Cagliari, Reggio to Catania, Beni Suef to Suez, etc.
Do half of those places even have bridges IRL? Obviously the Suez does but what about the others?
I don't know, but the provinces aren't real world representations either. 
But the distances would be massive, and come on- even not not truly geographically realistic, the bridges would be bloody huge, and bombers would be used to remove.
If we have rivers in the game, then your idea might work.
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At this point in time, adding bridges to the game wouldn't really serve to do much. Even then, these bridges would be massive, because the bodies of water displayed on the maps are rather large lakes. Looking at how the paths are places around some lakes, it'd take about the same amount of time to go around it than through it, especially if you have the speed bonus of the infrastructure.
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