Classic Commie Strategy.Fox-Company wrote:
Play Greater Romania in a CoN and use RA and Heavy Tanks, lmk how that goes (The results will surprise you)Cecil Rhodes. wrote:
Game-wise comitern sucks overallCarking the 6th wrote:
I mean game wise commie ints do kinda suck,.,
Change Comintern Interceptor Sprite
First of all why the sprite is a Biplane ? Why not change the Sprite into a Yak-1 or something, and why is an I-153 stronger than an I-16. I-16 have some 20mm cannons man.
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Comintern is underrated, but I will still call it my least favourite doctrine (not since it's bad, but since it is my weakest and the least effective IMO) and will laugh at the fact that it has trash skins compared to other doctrines.
More sprites - I'm gonna make a thread now.
I agree, they did the commies dirty, especially considering how cool their aesthetic is overall. Iād say the same with some Pan Asian units, especially their heavy tanks.
CarKing the 6th of the Abrahamic Caliphate
We'll excuse the heavy tanks of Japan, since they didn't really exist in a mass-produced form. But the same cannot be said about Soviet weaponry. Only the ordnance units in comintern look somewhat presentable IMO (altho i do like the militia).Carking the 6th wrote:
I agree, they did the commies dirty, especially considering how cool their aesthetic is overall. Iād say the same with some Pan Asian units, especially their heavy tanks.
Still, they had heavy tanks that you could use for the model! Having a remodeled tiger is simply unnoble, as there were more Japanese heavy tanks than that. Even if they did suck.
CarKing the 6th of the Abrahamic Caliphate
Going by infantry names, the timeline for equipment in this game starts in 1932. By 1939, the Soviet Air Force was using the I-153 as a primary frontline fighter.
Of course, going by this logic, the Allies interceptor should probably be something like a P-36 Hawk or a Hawker Hurricane.
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