for what'd be useful?Sukaton wrote:
I'd like to have all cheater areas make produce of zero.
what do you exactly mean by cheaters?
When, in, say 100 player game a cheater is caught (I am now major gainer in such a situation) - I'd like to have all cheater areas make produce of zero.
Up to consideration of the bosses of course
Sukaton
for what'd be useful?Sukaton wrote:
I'd like to have all cheater areas make produce of zero.
what do you exactly mean by cheaters?
nemuritor98 wrote:
for what'd be useful?Sukaton wrote:
I'd like to have all cheater areas make produce of zero.what do you exactly mean by cheaters?
Cheaters who get caught get a warning to prove their innocence and they have a certain time to do so. During that time they can send resources to another account or a friend thus maintaining the cheating advantage.
if they do it, support team will ban the other account even friends account toolitenew wrote:
Cheaters who get caught get a warning to prove their innocence and they have a certain time to do so. During that time they can send resources to another account or a friend thus maintaining the cheating advantage.nemuritor98 wrote:
for what'd be useful?what do you exactly mean by cheaters?Sukaton wrote:
I'd like to have all cheater areas make produce of zero.
Oh that I didn't knownemuritor98 wrote:
if they do it, support team will ban the other account even friends account toolitenew wrote:
Cheaters who get caught get a warning to prove their innocence and they have a certain time to do so. During that time they can send resources to another account or a friend thus maintaining the cheating advantage.nemuritor98 wrote:
for what'd be useful?what do you exactly mean by cheaters?Sukaton wrote:
I'd like to have all cheater areas make produce of zero.
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