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City info / Production UI

It would be really nice if the unit/building production popup was aligned so that it didn't cover up the "city info" tab that opens at the bottom when you select a city. That would actually let me use the left/right buttons to cycle through cities when I'm trying to like mass build infrastructure or similar. It would be a nice polishing touch just to make the city tab slide upwards to show the production options.

10 Replies

can you post a picture of what you mean

Ok so City Info is this panel

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Production this popup

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It would be helpful to beable to see both

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or

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I rather not have it that way, doesn’t look nice

hi

Many people find that using the province tab on the right side of the screen gives you a better overview of your provinces and allows you to sort them by building, resource, or name.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

That still doesn't let a stoner like me see everything. Like I'm scrolling through and go hey I'll build something in this city, the production window still covers up the info for that city so I'll go, shit is this making steel should I build my industry here, close the window and recheck. Like wise if I'm using the left/right buttons to scroll through I don't know what resources the next city is producing. anyway just a thought. I just want to be able to see all the city info, while choosing production. Kinda like any 4x game

you can see all the resource and building info in theprovince tab at theright of the screen

RiverWolf74 wrote:

you can see all the resource and building info in theprovince tab at theright of the screen
until you open the popup

Besides, you have the option to cycle through cities from the production screen (the arrows left and right) but it's useless because you cant easily see what buildings the cities have or resources they are producing

BobbyFet wrote:

Besides, you have the option to cycle through cities from the production screen (the arrows left and right) but it's useless because you cant easily see what buildings the cities have or resources they are producing
man just use a bit of your memory and remember what it produces. Or in the worst cases just write it down. Simple. Besides, I’m sure bryto has enough bugs to fix first
hi

Actually the overlap of the two boxes is dictated by the screen size and resolution. With a higher resolution such as 1200 by 1600 commonly used on larger monitors both boxes are visible at the same time.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

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