The Germans were on the one hand too fast but on the other hand, partly also because of the previously not scheduled Ukraine detour, they were ultimately not fast enough to reach Moscow before the winter, although it was planned they were home again by Christmas.Boozo wrote:
The Russian winters, the Germans couldn't handle them.
The Krauts rushed to Moscow only in summer equipment, and then due to the long distances they couldn't get supplied quick enough nor sufficient -- that was the big fundamental mistake in Russia.
So the primary fault was not the weather, but, looking back, an negligent miscalculation which already started the end at the beginning.
Weather is the same for all participants in a battle, and so far all CoW units of all countries automatically have equipment for all climatic and weather conditions.
So, before in the game actually weather-related differences can take effect, the units would have to be extended by a differentiation / setting option "equipment" ..
.. so a micro-management system to be set separately by the players for each unit would be required -- have fun with annoying readjusting every few minutes
.. in a game, where 1 day on a normal map equates to about half a year and 1 hour ingame more than 7 days ..
.. but so or so, basically it would be just another separate X-factor >> whether it's now snowing or raining or if it's a sunny day or a moonless night, or if it's a spring-morning, summer-day, autumn-evening or winter-night, at the moment when a unit / army shoots next time ..