GG rekt.Pablo22510 wrote:
I forgot the point that I was going to make. I'll tell you later if I remember.
Comprehensive Suggestion List
Hello everyone, and welcome to the Call of War unofficial Comprehensive Suggestion List.
The goal of this thread is to list everything that has been suggested on the forums, and categorize them based on what players want. For now, there will be a simple 3 category system, but in the future I may rank some items depending on how important they are, or the frequency of discussion.
Items in the "Positives" section have a general support from most players, and some are very likely to be added in the future. Items in the "Negatives" section have been discussed and have been found to be a feature that should not be added to Call of War. Items in the "Undecided" category have mixed reviews and probably need more discussion to determine whether the majority of players want them or not. So, without further ado...
List of Suggestions for Call of War:
Positive Reviews:
- Aircraft no longer defending against ground troops when not moving on an airfield
- Disbanding Units
- Marines
- Paratrooper (sorry Bill)
- Trading technology
- Larger amount of men per infantry unit
- Pacific Map
- Faroe islands
- Tank Destroyers
- Coastal Guns
- Naval Bomber Buff
- Railroad gun buff
- Cancel all orders button
- Radio operators
- Breaking down buildings
- Commando rebalance w/ stealth
- Minelayers + sweeper ships
- Cruiser variants
- Corvettes/Patrol Boats
- Escort ships
- World Map
- Kiel Canal
- Group Conversations
- Intelligence Station building
- Ocean Zones (to incentivize island hopping)
- Other Maps (America, Middle East, Asia, etc.)
- Group Chat for nations
- Healing buildings
- Healing troops
- Farms/food rebalancing
- SAM (mix of bomber and fighter)
- Dynamic view range in different terrain
- Sort TRADE LIST provinces in alphabetical order
- Resource Sliders (like S1914)
- Buffing Infantry
- Less resource intake from building things (food, manpower, etc.)
- Tanks/mech inf only using oil when moving
- More specific types of bombers (subject to change)
- Multiple ports
- Old graphics
- Police
- Recruiting office
- Non-core production penalty removal
- Minimap
- Super Weapons
- play as small AI countries
- Retreating
- Renaming Provinces
- Province detail page
- Kicking active players for RP
- Prize Wheel (like S1914)
- Capturing planes
- Music
- Wonder Weapons
- Supply line logistics
- Different Monetization features
- Tank destroying aircraft
- Faster railroads
- Bunkers
- Limit on Nukes/Reactors
- Naming Regiments
- Province View
- Weather
- Encirclement debuffing troops/province
- Medals for First/Second/Third
- Choosing where to place airfields within provinces
- Rivers
- Gold-free games
- Gold limits
- Radar
- Deconstruction
I'm sure there's plenty of things that I've missed here, so feel free to include any suggestions I may have missed.
689 Replies
Nah, it's 'cos I forgot why we were even talking about slums.Quasi-duck wrote:
GG rekt.
GG rekt.Pablo22510 wrote:
Nah, it's 'cos I forgot why we were even talking about slums.
Isn't 'gg' good game?Quasi-duck wrote:
GG rekt.
Yeah.Pablo22510 wrote:
Isn't 'gg' good game?
Then isn't it out of context here?
Game can mean a lot of things.Pablo22510 wrote:
Then isn't it out of context here?
That is basically saying "I don't support slavery, but if you have slaves, be nice to them. Slaves, show respect for the people taking away your human rights."Diabolical wrote:
I do support that if you are stuck in a slave system, that masters should be good to their slaves as God is good to them and slaves should respect their masters as they respect the Lord.
You also started it.Diabolical wrote:
But, WE Christians were instrumental in bringing about the end of slavery in America and Christians were the ones who abolished it
Also those Christians that started a civil war to keep it.Diabolical wrote:
But it was good charitable Christians that sought the end of slavery and FOUGHT to make it happen in the Civil War.
Oh yeah, you're right. It isn't wrong to treat a human like a farm animal, as long as you feed them well.Diabolical wrote:
Southern "Christian" slave owners weren't very good Christians, were they? I say that many were Christian in name only and had they not been forced to see that they were violating scriptures (i.e., Ephesians 6:5-in how they were to treat their slaves. Now, the Bible in verses like Ephesians 6:5-8 were not focused on the merits of slavery, because many slave owners became Christians after already owning slaves.
That's racist.Diabolical wrote:
negro slaves
Instead of cleaning this forsaken thread of your constant off topic chatter and cupcake fights, it has been closed.
Duplicate threads will be closed and warned.

in how they were to treat their slaves. Now, the Bible in verses like Ephesians 6:5-8 were not focused on the merits of slavery, because many slave owners became Christians after already owning slaves.