Delay Units at Wayoints

The ability to delay units at a specific point along the unit's way-points is something that I would find very useful for carrying out complicated strategies without constantly watching your units. For example, if I had a unit in city A I could move it to city B, have it wait in city B for two hours, and then have it move to city C without having to log in 2 hours after the units arrived at city B to move them. If you think of any reason why this may be a bad idea, please say what it is. I personally can't think of any and I think this would be a great addition to the game.

Forum Gang Premier
you are a balls

1 Replies

Very good idea, but would planning and adjustment phase of the game make from 10 minutes to 1h to recalculate complex move in changing circumstances.

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