Very good idea, but would planning and adjustment phase of the game make from 10 minutes to 1h to recalculate complex move in changing circumstances.
2 Jul 2015, 08:16
The ability to delay units at a specific point along the unit's way-points is something that I would find very useful for carrying out complicated strategies without constantly watching your units. For example, if I had a unit in city A I could move it to city B, have it wait in city B for two hours, and then have it move to city C without having to log in 2 hours after the units arrived at city B to move them. If you think of any reason why this may be a bad idea, please say what it is. I personally can't think of any and I think this would be a great addition to the game.
Very good idea, but would planning and adjustment phase of the game make from 10 minutes to 1h to recalculate complex move in changing circumstances.
Please log in to post a reply.