1: yeah and no
I like reading mails and answering when/if I feel like it. Others knowing when I read it would give them too much information of when I'm online.
2:may now be obsolete .
3: yeah I like the idea of old tech to be traded.
1. Messages READ
When you look at your messages sent you have no idea if the other player read them.
This would be a good feature and on the realistic side as it is the effect of your Ambassador reporting back to you that he knows the other country got the message.
2. Trade Agreement
We have embargo and they will introduce restrictions on trade, so why not a Trade Agreement that allows you to trade unrestricted between the two Countries.
3. Research Trade
Allow you to trade research accomplishments maybe 3 or 4 steps back. So if you have Light Tank 4 you could trade the method of Tank 1 or 2 to someone else. Much like what is done with licenses to manufacture etc.
1: yeah and no
I like reading mails and answering when/if I feel like it. Others knowing when I read it would give them too much information of when I'm online.
2:may now be obsolete .
3: yeah I like the idea of old tech to be traded.
THIS. You coud then basically use messages as free intel.MadMike69 wrote:
Others knowing when I read it would give them too much information of when I'm online.
You do not have to read the messages at the time of check in.
also you could vary when you read messages.
So that means your suggestion then forces a particularly adamant player to refrain himself from reading messages and thus deprive him of potentially valuable information or diplomatic options that may need addressing quickly. For a change thatβs only slightly convenient, You thus limit the player in his ways of playing the game.
The diplomacy system is fine as it is right now and provides a good balance between information and discretion. It doesnβt need change, except for the fact that you canβt share RoW or Map Share with members of other coalitions, which is an unwelcome restriction.
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