Nope.Seroslav wrote:
What do You think of enabling hosts of the maps, when starting a new one, to decide whether "share map" or "right of way" is enable during game or not?And disabling coalitions or not. Disabling private messages or not. Disabling trade or not.
Easy to implement - bringing Fresh new breeze!
What do You think of enabling hosts of the maps, when starting a new one, to decide whether "share map" or "right of way" is enable during game or not?
And disabling coalitions or not. Disabling private messages or not. Disabling trade or not.
It's already built in, such an option, should be easy to implement but would add new fresh breeze into such games.
I mean, not only Antarctica map, but whatever map the host uses 
For example I would like to join 100 players world map, where there is no coalitions, anonymity (automatic nicknames), no trading with players (just with bots), no messaging each other possible, no option of "right of way" or "share map" between players, just an option of peace or war, no gold in-game, everyone starting with same chances (not a historical scenario), random countries, starting when full, win only by individual when reaching 60% of Victory Points.
Did I forgot something? This would be big game, with equal chances, possible only to play an win as individual general
I would play it as a challenge! 
Of course with no in-game gold, it would be paid to join such 
And there could be different and various versions of a map with gold in-game too 
3 Replies
No please 
You know that gold free games have been shot down by Bytro hundreds of times, right?
If you want maps you cant' trade in, try out Conflict of Nations. They disabled all of that to combat multis.

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