And while you're at it make the launch confirmation button bigger and red. ![]()
Exact time of a travel of rocket BEFORE launching it
Maybe I don't know where to find it, but as far as I know, we got the time travel, before hitting the target of a rocket AFTER it's launched. This crucial info should be shown before pressing the red button too! 
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YEAH!! BIG RED BUTTON
hahaha, especially big when You launch a nuclear missile 
Would be so much fun to push it 
Two nuke confirmation buttons and a key:Seroslav wrote:
YEAH!! BIG RED BUTTONhahaha, especially big when You launch a nuclear missile
![]()
Would be so much fun to push it
"Are you sure you want to launch this rocket? This action cannot be reversed."
"You sure?"
"Only a nuke happy fool would turn this key, you sure you want to do this?"
"You're a nuke happy fool, go ahead."
Seroslav wrote:
YEAH!! BIG RED BUTTON hahaha, especially big when You launch a nuclear missileWould be so much fun to push it
So what you want is something like this:

Others have suggested a cancel button. I don't think it is necessary as every other confirmation message in COW works on the "close with the "x" to cancel" principle.
Perhaps @freezy can add this to the already very long suggestion list.
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<
I mean something like this 

I would click on this as it looks like the Staples easy button.Seroslav wrote:
I mean something like this![]()

Wait, Staples easy buttons don't already fire nukes? I spent a lot of rare mat on those.PrinceofHonor wrote:
I would click on this as it looks like the Staples easy button.Seroslav wrote:
I mean something like this![]()
yah, that would be great for rockets.VorlonFCW wrote:
Seroslav wrote:
YEAH!! BIG RED BUTTON hahaha, especially big when You launch a nuclear missileWould be so much fun to push it
So what you want is something like this:
Others have suggested a cancel button. I don't think it is necessary as every other confirmation message in COW works on the "close with the "x" to cancel" principle.
Perhaps @freezy can add this to the already very long suggestion list.
But a warning for nukes is a good idea too.
That looks great, Vorlon. You should be a designer. How's your German?VorlonFCW wrote:
Seroslav wrote:
YEAH!! BIG RED BUTTON hahaha, especially big when You launch a nuclear missileWould be so much fun to push it
So what you want is something like this:
Others have suggested a cancel button. I don't think it is necessary as every other confirmation message in COW works on the "close with the "x" to cancel" principle.
Perhaps @freezy can add this to the already very long suggestion list.

As good as Google Translate can get it.WiseOdin wrote:
How's your German?

VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<
I did soVorlonFCW wrote:
Perhaps @freezy can add this to the already very long suggestion list.
Also the big fat red button.
Don't forget the key.freezy wrote:
I did soVorlonFCW wrote:
Perhaps @freezy can add this to the already very long suggestion list.Also the big fat red button.
I thought it was going to be two keys?

Just imagine what that would do to noobs:WiseOdin wrote:
I thought it was going to be two keys?
Noob: "Oh, so that button gives me a nuke, I'm going to use it on that militia"
System: "Are you sure you want to do this?"
Noob: "Yes... why aren't you doing anything? Oh, a key hole, where's the key?"
System: "Type your password for the key"
Noob: "I think my password was notanoob1"
System: "Your password is correct, now type in your password again"
Noob: "c-o-r-r-e-c-t, glad I made my password was so easy to remember"
I would agree, a large red button would make the game more aesthetically pleasing.
Password for a nuke use would be iconic, especially if you had to enter it twice.injinji wrote:
Just imagine what that would do to noobs:WiseOdin wrote:
I thought it was going to be two keys?Noob: "Oh, so that button gives me a nuke, I'm going to use it on that militia"
System: "Are you sure you want to do this?"
Noob: "Yes... why aren't you doing anything? Oh, a key hole, where's the key?"
System: "Type your password for the key"
Noob: "I think my password was notanoob1"
System: "Your password is correct, now type in your password again"
Noob: "c-o-r-r-e-c-t, glad I made my password was so easy to remember"
I was more thinking, you simply clicked each key to turn them. 100% useless.

But 100% desired.

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