3 x FULL moto inflanty lv 1 ( 4/6 attack/def) vs 1 x normal inflanty lv 1 ( 2/3 attack/def) at enemy town (enemy home province) without exra defence and ...... my 1 inflanty dissappear ( 45 PW -> 30 PW !!! ) , his has light damage (15 -> 9 PW).
Major bug for me but without logs/info cant be confirmed (maybe enemy somethink created in 1h?)
So every player's fight should be logged (where, what, stats before, after, damage etc) and logs should be visible 3 days for player .
2 Replies
29 May 2018, 16:49
Are you aware of the X-factor?
Each combat action includes a randomly generated "x-factor" where the damage done will be only a percentage of the possible value.
If you want to get really technical you can read the explanation by game designer Freezy :
War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill VorlonFCW Retired from Bytro staff as of November 30, 2020. >>> Click Here to submit a bug report or support ticket <<<
29 May 2018, 17:41
That's not really a surprising result. All infantry units are better on defense than they are on offense, and the enemy described above was defending its core territory and received a home territory defensive bonus. If you plug this into DxC's COW combat calculator, I bet you would get a similar result before the X-factor comes into play.
Moreover, a lot of rookies are under the mistaken impression that motorized infantry are significantly stronger than conventional infantry. They're not. Motorized infantry are only marginally stronger at the same research levels; motorized infantry are effectively conventional infantry on wheels. Mechanized infantry, on the other hand, are significantly stronger on both offense and defense than conventional infantry, and mechanized infantry has more hits points (20 -- the same as light tanks) than conventional and motorized infantry (15).