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food production

Please increase the food production metrics in the larger map games. As the games mature, and larger armies are required, it is virtually impossible to maintain a positive food production. Thus, cities start to smoke, and morale drops, and you lose the cities. Not good. :thumbdown:

3 Replies

you mean like this game where i'm angola?

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or this one where i'm yugoslavia?

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as you can see, in both i have a lot of territory and a good stock of food, also a good production, so it isn't a problem if you know how to handle it

GaDawg wrote:

Please increase the food production metrics in the larger map games. As the games mature, and larger armies are required, it is virtually impossible to maintain a positive food production. Thus, cities start to smoke, and morale drops, and you lose the cities. Not good. :thumbdown:
There was a pretty extensive topic on this long ago, when the World Map first came out. You may want to check it out.

The big killer for food production is the 75% non-core production penalty. This is a ridiculously high penalty. I suggest this penalty should be reduced. Possibly have this penalty reduced with each Industrial complex built by 10% with a further 5% for each Infrastructure Level developed for each province.

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