I assume you mean HWW. Arkhangelsk and Murmansk already serve this role. The USSR already has the most starting resources out of any country in the game, any more and they get way too powerful.
CarKing the 6th of the Abrahamic Caliphate
Russia should have a port city on the norther coast of Siberia. Tiksi is a suggestion.
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I assume you mean HWW. Arkhangelsk and Murmansk already serve this role. The USSR already has the most starting resources out of any country in the game, any more and they get way too powerful.
This would be increadibly unrealistic, as Russia's north coast is unusable in real life due to the freezing in the winter. I dont see why Bytro would wish to further unbalence the game in an unrealistic manner.
Again, they ALREADY have Arkhangelsk AND Murmansk.
Which is already far to much and too unrealistic. I dont think they should have costal CITIES.Carking the 6th wrote:
Again, they ALREADY have Arkhangelsk AND Murmansk.
Then how will they make ships?
That is a question that has always been a nuisance for Russia. Historically they have had difficulties in that area. Thats what caused the conflict in Ukraine; along with wanting security against the expansion of the EU, Russia needed a warm water port, in which they could construct a navy. That caused the 2014 invasion of Crimea. This has historically been on their agenda for hundreds of years, causing the crimean wars and the paranoia of Russian leaders of the west.moscoviju wrote:
Then how will they make ships?
Russia does have a northern fleet and did then too. Murmansk and Arkhangelsk are and were extremely important cities to Russia back then. The port of Arkhangelsk is pretty big. Resources and Revanchism are also important reasons.
Yes but the northern ports are not nearly as useful as a warm water port. Bytro does not destinguish between them and this completely messes up the geopolitics in the region.Carking the 6th wrote:
Russia dues have a northern fleet and did then too. Murmansk and Arkhangelsk are and were extremely important cities to Russia back then. The port of Arkhangelsk is pretty big. Resources and Revanchism are also important reasons.
Why should they? It’s not that important.
It is. Its meant to be a WW2 game where you stratergise on WW2 realities.Carking the 6th wrote:
Why should they? It’s not that important.
I actually saw another thread by Freezy, check the “removed” one by Commander Schleicher. There Freezy explains that it would very difficult and take ages to properly code a sea system, for not too much benefit. Basically it’s unlikely to see implemented…
You’re also wrong by thinking that Murmansk and Arkhangelsk have no strategic value! Even today the former stations nuclear submarines and missiles, Finland joining NATO is a big deal since it also allows NATO to be able to isolate Murmansk somewhat easily in case of war. Both of these cities are large ports that take in plenty of trade, tabs while they have the downside of them freezing over in colder months, This doesn’t make them useless. They were still large, important and influential cities.
And in WW2 a HUGE amount of lend lease, especially from the UK traveled to these northern ports as the ones in Ukraine, St.Petersburg and Rosotov-On-Don were compromised. The Brits could not even use Vladivostok either, so of course these ports were used. Point is, making these less useful for a chunk of the game just for realism is senseless… not even more “realistic” games like Hoi4 do that iirc lol.
It would be much more realistic if Russia only got nothing or only one city on the north coast though. At least it would be more realisic and encourage more realistic strategies, that one could conceive of happening in real life.
Murmansk and Arkhangelsk were both major ports that affected large parts of European history… Arkhangelsk doesn’t even get used as a port 90% of the time. But it IS one of the largest cities in Russia and a port. Same with Murmansk. again, the northern cities were major ports that the Allies used for lend lease and such, they had a huge effect and Soviet Battleships(as you see in the game) were even stationed up there. You act as if the Soviets these days build huge northern navies and conquer the UK… they don’t in there lol. Removing major cities for a false sense of realism would make the game less realistic considering how major these two cities actually are…
Although Soviet battleships were produced, this was only with great effort and with the extreme cold, even with the water melted in the summer, production was severly hampered. As for the idiot idea that Arkangalesk is one of the largest cities in Russia, where did you get that from? Two cities is very unrealistic, one may be alright, though not ideal, but Russia just didn't have the production capacity in the north. These cities are not very major at all.Carking the 6th wrote:
Murmansk and Arkhangelsk were both major ports that affected large parts of European history… Arkhangelsk doesn’t even get used as a port 90% of the time. But it IS one of the largest cities in Russia and a port. Same with Murmansk. again, the northern cities were major ports that the Allies used for lend lease and such, they had a huge effect and Soviet Battleships(as you see in the game) were even stationed up there. You act as if the Soviets these days build huge northern navies and conquer the UK… they don’t in there lol. Removing major cities for a false sense of realism would make the game less realistic considering how major these two cities actually are…
Oh my god. I literally just told you why making freezing ports would be impossible and pointless. Point is the northern fleet did exist.Its population was larger than many Swedish cities in the game at the time, and it functioned as a major port and also center of industry during the war as other cities fell. Murmansk is the same. Did you do research? Why do you think German plans ended at the capture of Arkhangelsk? It was the end of European Russia and the last MAJOR settlement in that size of the Urals, for one thing. These fake let’s you cross the entire world with Railroad guns in a few days, requires no port docking for ships, and the Soviets having two north ports their players barely use is an issue to you? Arkhangelsk and Murmansk were and still remain major seaports in the north.
Mate, you seem to be unable to not go Ad-Hominem on anyone you're debating with. A completely reasonable and respectable debate was turned sour when you described CarKing's idea as an "idiot".noblebright wrote:
Although Soviet battleships were produced, this was only with great effort and with the extreme cold, even with the water melted in the summer, production was severly hampered. As for the idiot idea that Arkangalesk is one of the largest cities in Russia, where did you get that from? Two cities is very unrealistic, one may be alright, though not ideal, but Russia just didn't have the production capacity in the north. These cities are not very major at all.Carking the 6th wrote:
Murmansk and Arkhangelsk were both major ports that affected large parts of European history… Arkhangelsk doesn’t even get used as a port 90% of the time. But it IS one of the largest cities in Russia and a port. Same with Murmansk. again, the northern cities were major ports that the Allies used for lend lease and such, they had a huge effect and Soviet Battleships(as you see in the game) were even stationed up there. You act as if the Soviets these days build huge northern navies and conquer the UK… they don’t in there lol. Removing major cities for a false sense of realism would make the game less realistic considering how major these two cities actually are…
Firstly, when did I say that I suggested making freezing ports or adding seasons? On the contary, I said that INSTEAD of doing that, one could just remove one of the cities. All of the east of Russia was extremely sparcely populated, with only 7 million living east of the Urals and far less at the time (the Trans Siberian railway hadn't been built yet.)Carking the 6th wrote:
Oh my god. I literally just told you why making freezing ports would be impossible and pointless. Point is the northern fleet did exist.Its population was larger than many Swedish cities in the game at the time, and it functioned as a major port and also center of industry during the war as other cities fell. Murmansk is the same. Did you do research? Why do you think German plans ended at the capture of Arkhangelsk? It was the end of European Russia and the last MAJOR settlement in that size of the Urals, for one thing. These fake let’s you cross the entire world with Railroad guns in a few days, requires no port docking for ships, and the Soviets having two north ports their players barely use is an issue to you? Arkhangelsk and Murmansk were and still remain major seaports in the north.
As for some of the Swedish cities in the game, I don't think that Sweden should get Ostersund or Lulea as only around a million Swedes live in northern 60% of Sweden. They should get two more cities in the south instead. Just because other countries have issues, doesnt mean more should be added to Russia.
That’s more than the population of Sweden at the time, dude. Mongolia has like 1 million people at this time but 5 cities. These northern ports were important major cities that contributed to Soviet trade, in case of Arkhangelsk, and strategic superiority in Murmansk. I cannot stress their importance. Cities don’t really need population to be counted as important, at least to a reasonable extent. Removing these cities does not make the game realistic. Technically most costal cities wouldn’t make good dockyards as they are not deep enough, but the game ignores this for obvious reasons. What would you even replace these cities with? If so, prove that they are more important.
I can't find an actual source for the population of Russia east of the Urals in the 1940s-50s, but assuming that the population has around the same proportion living east of the Urals, and that the population of Russia is 110,000, one would calculate that around 4,800,000 would live there. As there was no tran-siberian railway, the population would more likely be less than 4,000,000. As the population of Sweden in 1950 was 7,000,000 we can work out that 7,000,000 > 4,000,000 and therefore east Russia does not merit many cities.Carking the 6th wrote:
That’s more than the population of Sweden at the time, dude. Mongolia has like 1 million people at this time but 5 cities. These northern ports were important major cities that contributed to Soviet trade, in case of Arkhangelsk, and strategic superiority in Murmansk. I cannot stress their importance. Cities don’t really need population to be counted as important, at least to a reasonable extent. Removing these cities does not make the game realistic. Technically most costal cities wouldn’t make good dockyards as they are not deep enough, but the game ignores this for obvious reasons. What would you even replace these cities with? If so, prove that they are more important.
Arkhangalesk and Mumensk, even in the modern day, still both have a poplation of 300,000. Apart from being on the coast at all, they have little strategic value, though for the USSR to build a northern fleet at all, I see how it would be necessary to give them a city. That Mongolia has 5 cities rather than one; I believe is rediculous, and I think this is another unrealistic problem in the game.
If I were to move one of these cities, I would place in the more populous south-east where 75% of the Population really were.
You made quite a few assumptions there… the far east would have likely had 4-5 million people, yes, but it’s far colder than the northwest, and there were railways there, just not the trans Siberian. If anything it was closer and easier to reach for most of the population. Even then, Murmansk and Arkhangelsk had much larger populations than most Swedish cities in the game did. You are completely wrong about their strategic value, you’re just repeating the same, incorrect point. Murmansk literally today hosts a multitude of Russian nuclear submarines and about 1000 of Russias arsenal of nuclear weapons. Historically, much of lend lease and Soviet trade in general shifted to these two ports, especially Arkhangelsk in WW2. Lend lease, while it wasn’t crucial to win the war, helped the Soviet Union massively, strengthened their military and had a much larger overall effect than most other cities (you’ve yet to give a good alternative.) in the USSR have. The only good replacement city would of course be Sevastopol, with most other options being nearly pointless and less important, but elsewise these cities had huge effect. They had massive strategic value, that’s why the Germans wanted to take it. By the way, the northern fleet did have an effect in ww2 as well. It served as a foil to the Finnish, even blockading them at times. It protected and sank many convoys. It caused thousands of German casualties when retreating from Leningrad and other liberated cities. It served major roles in the 50’s (which this game encompasses) growing massively in size and importance. By the way, the Northern fleet is currently the largest of all of Russia’s fleets! Bigger than the Pacific, Baltic or even Black Sea fleets. The Northern fleet and its main operating centers of Arkhangelsk and Murmansk are important, were important, and should have the potential to be important in game.
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