Guerrilla warfare for 1.5
Guerrilla Warfare can be added to 1.5 to spice up the game. The game tries to do some insurgency with province uprising and unaccounted for resources in conquered regions because it is poorly integrated right after a war and the game tries to replicate that. "Guerrilla warfare is a form of irregular warfare in which small groups of combatants, such as paramilitary personnel, armed civilians, or irregulars, use military tactics including ambushes, sabotage, raids, petty warfare, hit-and-run tactics, and mobility, to fight a larger and less-mobile traditional military." So a militia would be the only primary force and maybe artillery production but nothing to major. A secret HQ could be made all over the country if the player wants to do a insurgency and will see his own core lands but the enemy can't see the insurgency units. Once the player feels ready to strike back and the time is right he will attack unguarded provinces or mass on units in the core area and vanish away after the recapture or defeating the enemy. Also can do sabotage on airfields etc but would only do 1 missions over hours of time limit The conquerer would have to use intel to find the HQ and interceptors to find units. Once the HQ is destroyed the player can't do anything. Only with intel the player can find the HQ. Once he loses the HQ he can't do anything. until he saves up enough for another HQ maybe. This is just an a loose idea not firm on anything. This could be a one time thing as not fun to have a immortal enemy.
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