That's why we have the interceptor planes right now. What do you mean?
Moderator
EN Community Support | Bytro Gmbh
Check out my YouTube channel: https://www.youtube.com/c/BMfoxCallofWar
Found a bug or need help? Send a ticket here!
Like in theme
That's why we have the interceptor planes right now. What do you mean?
I like the idea. I guess it would mean splitting the interceptor squadrons into smaller recon plane ones.
It could take away from the mobility all planes have now and have only an extremely mobile recon plane unit in return for it. Mobility here is designated by the pizza slice area planes can operate in.
Woul mean interceptors have something extra to shoot down.
Spy planes should be with large range and no equipment for fight. They are wondering around and give intel, they can be easy shoot down
let's leave the game mechanics for engineers of World of War, but indeed Spy Plane should be tactical unit, with no fight abilities, but with fast speed and long range growing with leveling.
So why don't we just stick to interceptor. It can gain quick intel and it can even attack other planes!
The problem would be the research, and production. You dont really need airports for UAV's, but rather a strong IT center, which would just bring unecessary buildings to produce. If I see a city having the IT center, boy would I send a spy there without thinking two times.
Why make it complicated? When you have an Industrial Complex and an airbase you can build any type of plane, why should the spy plane be any different? It's just adding one new unit in the knowledge tree. A fast plane with a large range, low defensive and no offensive strength.hakijaa wrote:
The problem would be the research, and production. You dont really need airports for UAV's, but rather a strong IT center, which would just bring unecessary buildings to produce. If I see a city having the IT center, boy would I send a spy there without thinking two times.
Please log in to post a reply.