I often use this strategy for units you MAY need later in the game, but you're not sure about it. Like interceptors and AA when you haven't identified an enemy using an air force yet, naval bombers or subs when you haven't seen any fleets, AB or AT when there's no heavy armor around. Just build a solid stack of them, at least ten but possibly more, and leave them at level 1. After you have them, keep their tech leveled, but don't upgrade them until you identify a use for them. As soon as you do, and battle is about to start, you upgrade them and you have a high-tech stack available almost immediately. This may be at any stage in the game, and the upgrade can go as high as level 5, I even did it straight to level 6 once (my enemy immediately accused me of coining of course); and sometimes it never even comes at all. It is like an insurance policy: when you don't need it, you're even better off than when you DO need it.
It may seem expensive to build 10 or more units that you keep in reserve and don't even use for half of the game. But believe me, it is well worth it. Remember that you don't have to start these stacks at day 1; it is pretty easy to build a big stack of L1 units around day 4-6 as well, and they won't weigh so hard on your budget. The ability to draw this card from your sleeve at the right time is invaluable though.
And like zoom said, resist the temptation to use these stacks in their L1 form; it defeats the whole point of this method if they take damage before their upgrade. Keep them somewhere safe in your core, and let them ripen like a good wine.
7 Apr 2023, 15:01
How to not play France
The President
8 Apr 2023, 03:09
Claudio NVKP wrote:
How to not play France
I would say it looks more like "How to not play Persia"
βA battle fought without determination is a battle lost.β - Josip Broz Tito
8 Apr 2023, 06:10
why? They're doing good
The President
8 Apr 2023, 10:05
Next time open this topic where it belongs. thanks in advance!
Next time open this topic where it belongs. thanks in advance!
I guess we got off topic here, but I think we answered the question at least. I think this thread may be complete.
CarKing the 6th of the Abrahamic Caliphate
10 Apr 2023, 08:44
What, you really think so? I would say a lot more interesting viewpoints might be added to it!
10 Apr 2023, 23:24
K.Rokossovski wrote:
What, you really think so? I would say a lot more interesting viewpoints might be added to it!
Perhaps so. Like the fact that you always need to keep on eye on an active US⦠you never know what they will do.
CarKing the 6th of the Abrahamic Caliphate
16 Apr 2023, 19:27
z00mz00m wrote:
The upgrade must complete after the research. If the upgrade is done when the research level is 2, then the unit will be level 2. That means you have to time when you press that upgrade button. Too early, and you get a level 2 unit. Too late, and you're paying for a full price level 3 upgrade.
You must have the resources and manpower saved up for a mass upgrade at the right time. Do the math ahead of time. You might have to trade for resources or delay construction/build orders. Upgrading a stack of 20 bombers is not cheap
I tried this upgrade/research "glitch" with 35 ART from 1 to 3. I had 29 MP left when I started the upgrade with 30 minutes of research left Technically, it's still not the most efficient use of resources, but it will be nice to have all my arty at a higher level.
16 Apr 2023, 19:43
Carking the 6th wrote:
K.Rokossovski wrote:
What, you really think so? I would say a lot more interesting viewpoints might be added to it!
Perhaps so. Like the fact that you always need to keep on eye on an active US⦠you never know what they will do.
exactly what happened.
The President
16 Apr 2023, 19:44
Dxc trying zoom's trick
Heh, I hope it works for you. There's this bug going around about upgraded units disappearing, I'm refraining from this trick for a while.
16 Apr 2023, 21:07
K.Rokossovski wrote:
Heh, I hope it works for you. There's this bug going around about upgraded units disappearing, I'm refraining from this trick for a while.
They ran the gauntlet and survived. All 35 happy and health at level 3.
16 Apr 2023, 21:16
DxC wrote:
K.Rokossovski wrote:
Heh, I hope it works for you. There's this bug going around about upgraded units disappearing, I'm refraining from this trick for a while.
They ran the gauntlet and survived. All 35 happy and health at level 3.
Thank god. If they were snapped away by the gauntlet you would have basically been doomed lol.
CarKing the 6th of the Abrahamic Caliphate
12 Jul 2023, 05:56
Hie, I hope it works for you. There's this glitch going around about upgraded units disappearing, so I'm avoiding this tactic for now. Adapt.
12 Jul 2023, 18:24
pankajbhatia wrote:
Hie, I hope it works for you. There's this glitch going around about upgraded units disappearing, so I'm avoiding this tactic for now. Adapt.
That was a few months ago-I think it was fixed.
CarKing the 6th of the Abrahamic Caliphate
12 Jul 2023, 19:03
Quick thing to add, as France I prefer to play defensive for a few days. If you are still alive by then, conquer the world!