How to prevent sneak attacks.

I think this might be a nice to have in the long game.

A feature that lets you detect other players movement within your area while you are offline or away.

Lets call it Radar (a building you could build in a city) , when you build the building it has a radius around the city. if anyone enters it and is not in your coalition you get a message, when you are not logged into the game.

Either SMS or Email would work or any other comm system.

So now you can get pinged and quickly log in, this could prevent sneak attacks -- after all if you were sleeping your generals would wake you up and let you know.

I know it's a lot of work but it would be great, there is nothing worse then logging to the game and someone had 6 hour long invasion going that you slept through.

Another option would be if anyone declared war on you then you would get a message of the declaration. I think this one is actually doable within the game, as most of the work would need to be done in back-end.

One more comment about playing on the iPad, it is getting easier to be anywhere and log into the game.

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Hello comrade, no need since a move takes a long time to run 100%, let's assume he enters his territory at night when you are in the morning you will be awake and ready to defend yourself.

A COBRA VAI FUMAR!

Akulla3D wrote:

I think this might be a nice to have in the long game.

A feature that lets you detect other players movement within your area while you are offline or away.

Lets call it Radar (a building you could build in a city) , when you build the building it has a radius around the city. if anyone enters it and is not in your coalition you get a message, when you are not logged into the game.

Either SMS or Email would work or any other comm system.

So now you can get pinged and quickly log in, this could prevent sneak attacks -- after all if you were sleeping your generals would wake you up and let you know.

I know it's a lot of work but it would be great, there is nothing worse then logging to the game and someone had 6 hour long invasion going that you slept through.

Another option would be if anyone declared war on you then you would get a message of the declaration. I think this one is actually doable within the game, as most of the work would need to be done in back-end.

One more comment about playing on the iPad, it is getting easier to be anywhere and log into the game.

the notification for the Soviets would be like: "Stalin, get your ass out of the bed! Germany has attacked the Soviet Union!"
This player may have been reactivated in October 27th 2017

Great idea. In the meantime things that can be tried that may help:

  • send patrol plane (s) out deep just before log off, and then recall
  • I read one post of a guy who uses lots of spies, several provinces out past the front line
  • Have planes on patrol that extend just past the front, but centered behind the line.
  • Set an artillery stack just behind the front
Hope this helps

"A good plan, violently executed now, is better than a perfect plan next week." - General George S. Patton, Jr.
"Do, or do not. There is no try" - Yoda

King Draza Mihajlovic wrote:

Akulla3D wrote:

I think this might be a nice to have in the long game.

A feature that lets you detect other players movement within your area while you are offline or away.

Lets call it Radar (a building you could build in a city) , when you build the building it has a radius around the city. if anyone enters it and is not in your coalition you get a message, when you are not logged into the game.

Either SMS or Email would work or any other comm system.

So now you can get pinged and quickly log in, this could prevent sneak attacks -- after all if you were sleeping your generals would wake you up and let you know.

I know it's a lot of work but it would be great, there is nothing worse then logging to the game and someone had 6 hour long invasion going that you slept through.

Another option would be if anyone declared war on you then you would get a message of the declaration. I think this one is actually doable within the game, as most of the work would need to be done in back-end.

One more comment about playing on the iPad, it is getting easier to be anywhere and log into the game.

the notification for the Soviets would be like: "Stalin, get your ass out of the bed! Germany has attacked the Soviet Union!"
Gott mit uns, Kameraden!. Mein heiur este treue!
Mein heiur este treue.

GetulioVargas wrote:

Hello comrade, no need since a move takes a long time to run 100%, let's assume he enters his territory at night when you are in the morning you will be awake and ready to defend yourself.
Well I have had people attack from Sea in an area with low troops, he did not declare war and landed unapposed and managed to get pretty far.

King Draza Mihajlovic wrote:

"Stalin, get your ass out of the bed! Germany has attacked the Soviet Union!"
More like

"Stalin, put down the vodka bottle, stop feeling sorry for yourself, and go call Churchill. He may be useful after all."

MontanaBB wrote:

King Draza Mihajlovic wrote:

"Stalin, get your ass out of the bed! Germany has attacked the Soviet Union!"
More like

"Stalin, put down the vodka bottle, stop feeling sorry for yourself, and go call Churchill. He may be useful after all."

more like

"Joseph Stalin! get up, throw the vodka bottle and stop purging our lines! Dolfy has attacked! give us the god damn orde...."

joseph stalin: "To gulag with you!"

This player may have been reactivated in October 27th 2017

One way to avoid a surprise rocket attack on your tactical bomber wing is leave them on hover patrol inside your own territory when you sign off. I don't know why I didn't think of it on my own, but when I saw an ally do it -- Brilliant!

Also, leave a wing of 5 fighter squadrons on combat air patrol over your major formations. It won't stop someone from attacking, but the patrolling fighters will inflict disproportionate losses on the TBs every the bombers attack the ground unit stack with only minimal damage to your fighters.

Also, is you know you're going to be offline for a longer period of time than usual, leave your ground forces stacking in layers relative to the front -- it will take a longer time to work through multiple, if smaller stacks, especially if the enemy is using artillery.

King Draza Mihajlovic wrote:

joseph stalin: "To gulag with you!"
Yes, we know.

In Russia, you can never find a party. Party find you.

MontanaBB wrote:

King Draza Mihajlovic wrote:

joseph stalin: "To gulag with you!"
Yes, we know.

In Russia, you can never find a party. Party find you.

you said that wrong komrade))))

in kapitalist Amerika, you find party

In Soviet Russia, party find you))))

(10/10 RussianBias grammar)

This player may have been reactivated in October 27th 2017

@MontanaBB

MontanaBB wrote:

One way to avoid a surprise rocket attack on your tactical bomber wing is leave them on hover patrol inside your own territory when you sign off. I don't know why I didn't think of it on my own, but when I saw an ally do it -- Brilliant!
You have protected your planes from rocket attacks. Great. You know how to protect your ground troops from rocket attack? :D

Simply make them walk back and force between two provinces with the "add destination". If the journey is 1 hour, click it 24. For a day, your units will be constantly in movement, thus cancelling any rocket damage, (ok maybe some lucky hits, but you get me)

darksoul111 wrote:

You know how to protect your ground troops from rocket attack?

Simply make them walk back and force between two provinces with the "add destination"

Yes, DS, I know.

This is not my first rodeo.

This becomes especially important in games where nuclear missiles become a serious consideration. "Tactical dispersion," breaking your big stacks into smaller formation of only 4 or 5 units and spacing them 20 to 25 pixels, is also a partial answer.

I wondered if you knew^^ of course, that also includes putting rockets as convoys 10 minutes walking time away from your cities.

But then again, when the blast radius of a nuclear attack is 50km, you can't do much.

@MontanaBB

darksoul111 wrote:

. . . when the blast radius of a nuclear attack is 50km, you can't do much.
Actually, you can do quite a bit to minimize your casualties, and to present fewer big, juicy targets. Personally, I don't like to use my nuke missiles until I can hit big stacks of 20+ units; usually, some damn fool will oblige -- I've seen a nuke vaporize 25 units, and damage another 15 to 20. Tactical dispersal is key.

The 50 km blast radius has a declining effect from its epicenter to its outer edges, so it is better to be 30 km from the target then directly on it.

Also, to protect your aircraft units, not only keep them in the air on patrol over your own territory, but have multiple higher level air bases near your potentially targeted areas, so if one base is destroyed, they will default to the next nearest base. The lower refueling times at L2 and L3 air bases can also add a margin of safety with shorter get-away times.

It also pays to have a few L4 rockets handy too -- they have the same range as the nuke missiles, and they're a lot cheaper and quicker to produce, and 5 or 6 of them can do a lot of damage to nuclear facility -- and they will certainly destroy any complete missiles. This is where good intelligence is important -- knowing what your opponents are up to, and where they are doing it. When I see reactors and L3 air bases being built, that's usually a sign to pay attention.

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