When you take control of a country, you can choose which units to produce, if you want to produce the KV-2, you produce the Kv-2, you want to produce the KV-1, you produce the KV-1.
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Due to my recent study, I descovered a few mistakes done to the chosen units in the Comitern.
THE HEAVY TANKS
The KV-2, which is the 1st tier heavy tank for this faction (Comitern), isn't historically correct, because of its minumum use in the battle as well as in its production. Only 334 in total have been used in battle, whereas his ancestor, the KV-1 had fought in two conflicts, and it reaches a number of 5.219 units in total (that have been used of course)! Also the KV-1 is better for the timeline of the tanks in comparison to the KV-2, meaning that the KV-1 had been produced in a period of 10 years (1939-1949), whereas the KV-2 only for five (1940-1945).
Furthermore, the IS heavy tank is also historically incorrect, because, again only 130 IS tanks have been produced, in comparison to its following comrade, the IS-2, that reached a number of 3.854 total units. This means that the IS had testing purpose, in order from its plans and overall fuction in the battle to be built better versions of it.
I would like from the creators of this game, and generally of this forum to take under consideration my advices, becauce it would make this game a true historic scenario-based game!
When you take control of a country, you can choose which units to produce, if you want to produce the KV-2, you produce the Kv-2, you want to produce the KV-1, you produce the KV-1.
My article is about the heavy tanks you have in the game. There are three heavy tanks tiers:
The first one is the KV-2, which i suggest to become the KV-1
The second one is the IS, which i sugeest to become the IS-2
And the third one is the IS-7, which i suggest to stay as it is, it is perfect!
I am talking about permanent changes that will make the game historically correct.
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