In-game market to trade boosters?

I had this idea where players all round can trade cards among each other... it's something I see in some games where players on the whole server can exchange things with each other...in call of war that would be boosters....

Ex: I am an artillery enthusiast...as such I need tons and tons of goods every single game....some other player is a tank enthusiast however, and would like to have the rare metal and I may not want so much....as such we would trade rare metal and goods cards so we both get what we like....

It's a bit like in-round resource trade but in a across-whole-game general marketplace....just something to add a little more to what boosters are.

4 Replies

Just get the rare metal, sell it and buy goods.

The Warsaw Pact wrote:

Just get the rare metal, sell it and buy goods.
most games, the selling price is $1 and the purchase price is $15-30, so the market is NOT balanced,

and is only usefull for satisfying the requirement to sell $15k to non-players.

cycle9 wrote:

The Warsaw Pact wrote:

Just get the rare metal, sell it and buy goods.
most games, the selling price is $1 and the purchase price is $15-30, so the market is NOT balanced,and is only usefull for satisfying the requirement to sell $15k to non-players.
Yeah the market needs an overhaul to that selling stuff is actually useful late game for once, it’s kinda annoying how expensive it gets. Then again players should actually create their own trades for other players to buy.

CarKing the 6th of the Abrahamic Caliphate

I disagree. What if we have multi accounted themselves copious amounts of cards? Also kinda seems like it would push the game in a far too Monetized manner for my liking.


CarKing the 6th of the Abrahamic Caliphate

Post a Reply

Please log in to post a reply.

Back to Suggestions
Quick Launch