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Industry city specialization problem

The current design tends toward one industry type per urban area.

How about taking a few units and make them multiple factory support for example:

Commandos- Barracks and 'Secret Weapon'

Mech Infantry Barracks and Tank Plant

Paratroopers Barracks and Air plane factory

etc. :)

9 Replies

EZ Dolittle wrote:

The current design tends toward one industry type per urban area.

How about taking a few units and make them multiple factory support for example:

Commandos- Barracks and 'Secret Weapon'

Mech Infantry Barracks and Tank Plant

Paratroopers Barracks and Air plane factory

etc. :)

Yeah that’s what I though I was confused why paratroopers could be produced with ONLY barracks.

Why?

Personally I think the new production system it's better

"Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

d.jahnsen wrote:

Why?

Personally I think the new production system it's better

I do think some units should only need one building but just think about it. Paratroopers contain 2 units, a plane and a infantry-like unit. However, these 2 things can be produced with just one building, barracks. It only makes sense that the plane requires a air factory to build.

You need an air factory to use them as a plane anyway. So what Is the problem?

"Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

d.jahnsen wrote:

You need an air factory to use them as a plane anyway. So what Is the problem?
Actuakly you don’t. You can use an airstrip which is relatively cheap. Besides, you need to MAKE the plane, and then launch them. You can’t spend nothing on the plane, just make then unit, and make a plane magically appear to carry the unit.

the convoys also doesnt need to be produced, because the game would become very complex

pd:yes i know the airstrip also can be used to but the idea is the same

"Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

d.jahnsen wrote:

the convoys also doesnt need to be produced, becuase the game would become very complex

pd:yes i know the airstrip also can be used to but the idea is the same

Yes but it just makes sense for paratroopers to need an air base. It won’t make the game complicated at all, you just need 2 buildings.

If you won’t make 2 buildings required at least make ONLY an aircraft factory because the unit is more air than infantry. Also if yo produce a paratrooper now you have to move the whole unit to another air base, which takes a lot of time, whereas if it squirted an aircraft factory to produce it will be able to immediately fly.

paratroopers are infantry who uses planes as the same ways mechanized infantry use APC or motorized infantry use trucks, barracks are the best option, but in order to use them correctly you must have an airstrip or an air factory.

so i dont see the problem

"Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

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