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Infantry production/production limit's

Now I have been playing this game for almost 3 years and threw out all my games I've seen people have a large amount of tanks and artillery anti air and so on but I never see large amounts of infantry it's always below 15,000 and that doesn't make any sense at all infantry is the most important part of your army now what I'm suggesting is that you have the food and manpower increase really high and update the industrial complex so we can build multiple units at once depending on the population of the province but we need it realistic because what I was reading the Soviet Union had 1,800,000 men and mobilised it would be about 11,000,000 and for the US they had 190,000 and when fully mobilised it would be 343,000 it would be amazing if you made this change because in the 1939 25 player map you could bowl straight threw the USSR like it we're nothing and the French army is supposed to be bigger than the German army and 81 units is nothing the USSR needs more than that

7 Replies

This game can compensate for military capacity in its time limitations and restrictions. If you are a loyal player than the option to spend gold can make an historically accurate game, that is of course, if it is between those nations involved at that time. When it comes to military capacity, yes, the game can be improved....good thread.

https://www.youtube.com/watch?v=ZnNvsm8Bzk8
https://www.youtube.com/watch?v=l1Qy62Mp4wk

Thanks but if anybody wants a historical game we're you're fighting with over a million infantry that would cost over a billion plus gold to keep your numbers high that would cost a lot

Ya it must but the game needs to change the way the infantry plays it would be better and more realistic if we can play with a realistic infantry size

That's so true.

My proposal on how to achieve that the easiest way (by simple balancing changes) is in post 29 of --> this thread <-- (greyed out values in brackets are current costs):

prod. foodprod. manpowerupkeep foodupkeep manpower
Militia50 (250)1500 (1300)40 (50)85 (75)
Reg. infantry150 (500)1500 (1300)75 (90)115 (110)
Mot. infantry100 (350)1500 (1300)75 (90)115 (100)
Mech. infantry50 (250)1400 (1200)75 (90)115 (100)

Paratroopers...250 (500).....1500 (1300).....75 (90).....120 (110)......

Then also increase research duration for every research level of militia and regular infantry except for level 1 by +4 hours.

I feel like infantry is extremely underrated since 90% of all players just praise the Motorised Infantry

Kind of, but I normally use mechanized infantry instead of the basic unit.

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