Instant Sabotage to Airfields

The cost of instant sabotage (airfields specifically) is way too low and can be used too often. I had gold abuser(with WB) enemies and they smoked at least 8 of my airstrips after I was crushing them with my planes. 4X just before I was about to ground their planes they just blew up my airfield and I was grounded.

Seems unrealistic for a war game and definitely kills all strategy and tactics with air power. I mean I take lots of time and lots of thought setting up my Strats and other units to smoke an airfield 30+ minutes away and then in a flash it was not only all wasted, but I’m grounded and vulnerable.

Maybe it should have a daily limit. One per day for example. And/or have a delay of 1-2 hours.

I don’t want to use it myself so don’t come in here telling me eVeRyboDy GeTs wAr bONds!!!

it’s a crap move and has nothing to do with a military strategy game. Please rethink this instant feature and limit its impact.

Thanks

5 Replies

Testing. Is this think on?

Man, this board has died. Pity.

Well it is what it is, and yeah it sucks.

I have allways wondered why they keept it in the game, I guess the p2w hotheads get even angryer when it happens to themselfs, its one of the things that gives bytro money.

Cant this sabotage be stopped by counter intel or am I dumb?

Nope. Instant action.

I really think that instant sabotage should have a failure risk if there are counter intelligence spies in use in that region.

Would encourage use of counter spies & use up gold/war bonds as well.

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