Introducing: Higher Order Command

Part 2 of my last thread '' Gold can now be converted to High Command''.

If High Command were use on comfy preparations, Higher Order Command will use for both comfy preparation and in-battle situations! Adding and improving new features!

Introducing...

-Feature 1(Bombarding Awareness): Bombarding awareness is were your troops will automatically react if it's bombarded, so u don't have to move your troops while your away or offline. On land and water, it will just relocate on what provinces or point u will go if being bombard. If air like planes, if the patrolling area where once entered the zone by the enemies or enemy planes, it will just automatically fallback to it's airstrip, so it won't dmg your plane and can no longer reach/bombard by the enemy anymore by your order.

-Feature 2(Vision Awareness): The wider the view range, the better! Vision awareness will give you intelligence and notifications on what it surpass on the outer circle vision. When the unknown or enemy units gets close to the inner circle vision, this is what your units will react and and try to relocate and regroup your complex-multiple added army. It will either attack, fallback, or regroup depends on what type of command It will do to your units.

-Feature 3(Close Combat Awareness): I think this one is important for range units if not combined with other close combat units. If the vision of your units spotted the incoming close combat attack, it will move automatically away from those attacks. If your units are strong enough to defend those close combat units, then it's fine, if not, u can choose what number your enemy units will react to your troops to move. For instance, If 10 infantry against 20light tanks, that that's the time your troops(infantry) will automatically move.

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I will continue this. I'm sorry, running out of ideas xD. If u want to add some on my ideas, don't be shy to share yours:)

  1. Do u guys like it? Is this will be a game changer? Is this helpful for those players while they're away, gone, and offline? Let me know!

4 Replies

These are the decisions that you, as a player should make. If we go along this route, in the end you just set all kinds of orders on day 1, and then just sit back in your chair and watch the game unfold. Unfun.

K.Rokossovski wrote:

These are the decisions that you, as a player should make. If we go along this route, in the end you just set all kinds of orders on day 1, and then just sit back in your chair and watch the game unfold. Unfun.
That is true

Agreed with General K, game will not be any fun if we could just sit back and let the armies fight for us. We are the field marshalls, we decide what they do. Just like many didn't sleep at night during the battles of WW2, we don't sleep during our battles in CoW :D

sheesh might as well become an actual military staffer, that way your sleepless nights are rewarded with overtime $$$$... but I agree that call of war's appeal is the real-time grand strategy

Make HWW all in, a staple gamemode

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