Larger Penalty for NOT Declaring and just Invading

I know this was here when canvas was still around. Possibly even in 1.5. But there should be a bigger popularity penalty for invading countries without declaring war? It's just not considered mature to start a war without declaring war. This is how it is in real life. So can we please get this feature back? Because right now most noobs are launching surprise invasions without declaring war and there are NO repercussions.

If you nuke a city or bombard a lot, your popularity goes down. Shouldn't this be the case as well?

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40 Replies

TommyHR wrote:

Are you gonna tell your enemy "I'm gonna attack you", and get your army defeated.

You gonna attack him in surprise (most likely get defeated) but also surprise him.

What's the difference?

IKR, lol

TommyHR wrote:

Are you gonna tell your enemy "I'm gonna attack you", and get your army defeated.

You gonna attack him in surprise (most likely get defeated) but also surprise him.

What's the difference?

Big difference. How about everyone just surprise attacks each other without penalty. Such realism and amazing fun. Not. This game strives to implement realism and fairness. I give my opponents a fair warning. Formal Declaration while my troops are in motion but not violating the formal declare before they attack.

As for planned attacks, most won't fail because it takes days to plan them out perfectly. I have seen matches where someone paid $100 had a hordes of planes and the game was ruined within 30 days at x4 speed. It was so much fun I didn't bother playing anymore for months.

Sneak attacks ON EVERYONE are for cowards. Would it be cowardly against a more formidable opponent? No, a tactic.

Croa Del Mar wrote:

Georgie27 wrote:

This game HAS both ways to start a war, but the attacking nation's popularity is NOT AFFECTED DIFFERENTLY.

Why? Will it be implemented? Should I be lazy and just invade and not waste an extra click because ya know it's sooo hard to actually do that?

I'm pretty sure up until about 6 months ago there was a difference, but then they made the popularity penalty the same amount. Now the only thing that will be different is the announcement in the newspaper and front report.
WELL DUH!!!

Are you contributing anything new to this thread or just regurgitating known information because you're bored?

Have any of the guesses and assumptions anyone posted here after (or before) @Taffyta Muttonfudge's post contributed anything useful?

Georgie27 wrote:

TommyHR wrote:

Are you gonna tell your enemy "I'm gonna attack you", and get your army defeated.

You gonna attack him in surprise (most likely get defeated) but also surprise him.

What's the difference?

Big difference. How about everyone just surprise attacks each other without penalty. Such realism and amazing fun. Not. This game strives to implement realism and fairness. I give my opponents a fair warning. Formal Declaration while my troops are in motion but not violating the formal declare before they attack.

As for planned attacks, most won't fail because it takes days to plan them out perfectly. I have seen matches where someone paid $100 had a hordes of planes and the game was ruined within 30 days at x4 speed. It was so much fun I didn't bother playing anymore for months.

Sneak attacks ON EVERYONE are for cowards. Would it be cowardly against a more formidable opponent? No, a tactic.

Well if you declare a war, and the player is on, they can react instantly. If you do a surprise attack, even if the player is online at that moment he will not be prepared. He will have to bring his land armies, planes, etc over to the new front, which could take hours depending. I use surprise attacks in most late game scenarios for this reason, especially when the enemy is fighting a serious war on the other side of his country.

Taffyta Muttonfudge wrote:

Georgie27 wrote:

First of all, Reading is fundamental and comprehension is everything.

1) This thread was not meant as a discussion of "MORALE". It was a discussion of should POPULARITY be affected or not when DECLARING WAR versus UNDECLARED INVASION. Do you comprehend this sentence?

2) Never was there a mention of the MORALE PENALTY and how it could be different setting you to war. Already known it does when an invasion occurs. Do you comprehend this sentence?

3) There was no need to have real life referenced in a comparison of whether or not UNDECLARED invasions happen or not. Of course they did. So the person making the post regarding that, did not answer the original question or explain the game mechanics regarding it. Do you comprehend this sentence?

This game HAS both ways to start a war, but the attacking nation's popularity is NOT AFFECTED DIFFERENTLY.

Why? Will it be implemented? Should I be lazy and just invade and not waste an extra click because ya know it's sooo hard to actually do that?

So, can we stick to the topic instead of going off the rails in 10 directions or do I regret being in this game a long time and never joining this messageboard for fear of wasting precious time?

Do you still love God, despite what He did to you?
I wonder if god stays in heaven because he doesn’t want to be around things he created… like that…

CarKing the 6th of the Abrahamic Caliphate

Georgie27 wrote:

WednesdayAddams wrote:

Taffyta Muttonfudge wrote:

Georgie27 wrote:

First of all, Reading is fundamental and comprehension is everything.

1) This thread was not meant as a discussion of "MORALE". It was a discussion of should POPULARITY be affected or not when DECLARING WAR versus UNDECLARED INVASION. Do you comprehend this sentence?

2) Never was there a mention of the MORALE PENALTY and how it could be different setting you to war. Already known it does when an invasion occurs. Do you comprehend this sentence?

3) There was no need to have real life referenced in a comparison of whether or not UNDECLARED invasions happen or not. Of course they did. So the person making the post regarding that, did not answer the original question or explain the game mechanics regarding it. Do you comprehend this sentence?

This game HAS both ways to start a war, but the attacking nation's popularity is NOT AFFECTED DIFFERENTLY.

Why? Will it be implemented? Should I be lazy and just invade and not waste an extra click because ya know it's sooo hard to actually do that?

So, can we stick to the topic instead of going off the rails in 10 directions or do I regret being in this game a long time and never joining this messageboard for fear of wasting precious time?

Do you still love God, despite what He did to you?
He need the jesus and help.Idk why he complaining, he probably mad about losing every time someone invades informally. lol
Well perpetually wrong retard, guess what? I am Christian too and have a winning record on here. Darn those amazing facts. Remember how you said you "weren't around for 1.0?" So if you don't know about it, then stay TF away from here.

Really appreciate your completely worthless, uneducated, ignorant, lazy opinion in the grand hopes of feeling like you are right and your fellow morons will pat you on the back. So yea, I will block you as well and as a reply to your useless insult, hopefully your uneducated small mind can figure out this acronym (If you know what that even means) E.S.A.D. and Ill throw in a GFY for a bonus point. Blocking you too. Now cry the seven seas for me, ok?

bro really needs to visit a mental health institution or a care asylum...

there's also 'find the light' free rehab services offered at most churches in my area if you are Christian

Georgie27 wrote:

Croa Del Mar wrote:

Georgie27 wrote:

This game HAS both ways to start a war, but the attacking nation's popularity is NOT AFFECTED DIFFERENTLY.

Why? Will it be implemented? Should I be lazy and just invade and not waste an extra click because ya know it's sooo hard to actually do that?

I'm pretty sure up until about 6 months ago there was a difference, but then they made the popularity penalty the same amount. Now the only thing that will be different is the announcement in the newspaper and front report.
WELL DUH!!!

Are you contributing anything new to this thread or just regurgitating known information because you're bored?

Have any of the guesses and assumptions anyone posted here after (or before) @Taffyta Muttonfudge's post contributed anything useful?

Here are some of the reasons why no one is contributing useful posts to this thread

  • You're confusing and contradictory

Georgie27 wrote:

OK my point is not DOES IT OR DOES IT NOT HAPPEN IN REAL LIFE> My Point is the GAME POPULARITY MECHANIC!

SO Case in point, Germany invades Poland, no one in Germany WANTED war so it affected morale. Byt he time the declared war against the French in May popularity changed.

Why don't people comprehend posts on this message board much?

Taffyta Muttonfudge wrote:

Georgie27 wrote:

OK my point is not DOES IT OR DOES IT NOT HAPPEN IN REAL LIFE> My Point is the GAME POPULARITY FACTOR!

SO Case in point, Germany invades Poland, no one in Germany WANTED war so it affected morale. Byt he time the declared war against the French in May popularity changed.

Why don't people comprehend posts on this message board much?

Oh, the irony!

In your first line, you say that the ingame popularity mechanic should not be realistic. You then reference a real-life event which you think explains your suggestion.

Now explain to me, how would the game tell whether a nation's citizens "want" war or not? Why would there be a different popularity reaction for the two different wars?

And what does this have to do with popularity?

Georgie27 wrote:

First of all, Reading is fundamental and comprehension is everything.

1) This thread was not meant as a discussion of "MORALE". It was a discussion of should POPULARITY be affected or not when DECLARING WAR versus UNDECLARED INVASION. Do you comprehend this sentence?

2) Never was there a mention of the MORALE PENALTY and how it could be different setting you to war. Already known it does when an invasion occurs. Do you comprehend this sentence?

3) There was no need to have real life referenced in a comparison of whether or not UNDECLARED invasions happen or not. Of course they did. So the person making the post regarding that, did not answer the original question or explain the game mechanics regarding it. Do you comprehend this sentence?

This game HAS both ways to start a war, but the attacking nation's popularity is NOT AFFECTED DIFFERENTLY.

Why? Will it be implemented? Should I be lazy and just invade and not waste an extra click because ya know it's sooo hard to actually do that?

So, can we stick to the topic instead of going off the rails in 10 directions or do I regret being in this game a long time and never joining this messageboard for fear of wasting precious time?

Why would you bother stating a case in point for real-life morale if you're going to say that your main point is about the popularity of declaring war vs surprise attack? Complete confusion for readers.

  • You're insulting and accusing others

Georgie27 wrote:

WednesdayAddams wrote:

i wasnt here in 1.0 so i dont know
Well then, stay out of this thread, stupid.
It was only a simple comment, yet you already singled her out and called her stupid. I don't even want to mention the rest of the insults; if insults were weapons, half of the forum would be dead from yours.

  • You're rejecting others' help. You keep stating your own point and refuse to see anyone else's point. True, their points may be bad, but you don't have to absolutely annihilate them every time they comment. Otherwise, jsut keep your points to yourself. Why make this thread at all?
  • You're acting like you own this forum and that you are superior to everyone.
You really need to change your attitude if you want to stay on this forum. No one likes a user who doesn't make sense, and instead tells others that they are stupid. You can state your own opinions and suggestions, but don't target other people out.
Looking for improvement.

Georgie27 wrote:

Well perpetually wrong retard, guess what? I am Christian too and have a winning record on here. Darn those amazing facts. Remember how you said you "weren't around for 1.0?" So if you don't know about it, then stay TF away from here.

Really appreciate your completely worthless, uneducated, ignorant, lazy opinion in the grand hopes of feeling like you are right and your fellow morons will pat you on the back. So yea, I will block you as well and as a reply to your useless insult, hopefully your uneducated small mind can figure out this acronym (If you know what that even means) E.S.A.D. and Ill throw in a GFY for a bonus point. Blocking you too. Now cry the seven seas for me, ok?

You are Squidward in this video:


CarKing the 6th of the Abrahamic Caliphate

lol

Where is the dislike button?

TMC

The Popularity system needs to be re-evaluated, I think that there shouldn't be a moral penalty (or a very low one) if you declare war on a country that has declared war on your ally. As well as this, perhaps a smaller popularity drop to declaring war on a country that has launched a surprise attack.

Usually you already get a smaller drop, or no drop, or even an increase if you declare war on countries which attack others. Because those countries are usually disliked most by the AI, and any country being enemy to the countries they dislike, they like more.

As for the extra penalty for not declaring war first: I don't think it will be brought back. It is just an extra click and as said earlier, a noob trap. Starting wars gives enough penalty, and especially noobs make the mistake to start many anyway.

I feel as though the whole popularity system should be reworked.

"γŸγ‚γ”γ¨" - Last words from the Japanese 9th Artillery Regiment before being pounded into oblivion by Manchu Battleship "ZhΓ¨ngxiāngbΓ‘i"

Yeah probably it should, just not high on the prio list sadly.

So many things to do lol. Still though, plenty of ideas is better than none, right?


CarKing the 6th of the Abrahamic Caliphate

freezy wrote:

Usually you already get a smaller drop, or no drop, or even an increase if you declare war on countries which attack others. Because those countries are usually disliked most by the AI, and any country being enemy to the countries they dislike, they like more.

As for the extra penalty for not declaring war first: I don't think it will be brought back. It is just an extra click and as said earlier, a noob trap. Starting wars gives enough penalty, and especially noobs make the mistake to start many anyway.

seems fair

freezy wrote:

Usually you already get a smaller drop, or no drop, or even an increase if you declare war on countries which attack others. Because those countries are usually disliked most by the AI, and any country being enemy to the countries they dislike, they like more.
So that explains why countries that declare war on countries with low popularity don’t have their popularity decreased!
Stay Sweet!

Having to declare war at all in a WAR game seem seems ridiculous. It seems only to exist to punish noobs who do not know how to deal with AI players. This is not a fun mechanic. Perhaps if we had functional things like the UN, Bricks, or functional trade routes this could be interesting. Right now its not needed.

RookOnzo wrote:

Having to declare war at all in a WAR game seem seems ridiculous. It seems only to exist to punish noobs who do not know how to deal with AI players. This is not a fun mechanic. Perhaps if we had functional things like the UN, Bricks, or functional trade routes this could be interesting. Right now its not needed.
As Freezy said, there is no difference. Also the UN and BRICS didn’t exist at this time, and this a war game where as much as I’d like it to, trade does not exist. Not a simulation. Though that would be fun.

CarKing the 6th of the Abrahamic Caliphate

I agree with Carking, perhaps a better suggestion would be less of a penalty for declaring war instead of a surprise attack.

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