I think itβs a great idea!
FORUM GANG Second Lieutenant
CALL OF WAR TECHNICIAN THIRD GRADE
Since most internal alliance games are used for training, it would be awesome for at least the leader and officers that are not in the game to be able to view the game as a spectator. This would allow officers and the leader to see what is going on in the game from a "birds eye view". The officers and leader would be able to see all troops and movements to see who is doing good and who is doing not so good. We'd then be able to give advice on what they are doing good or not so good with and help players learn the game and tactics much faster.
I have spoken with several players already that think an update to be able to do this would be worth it.
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I think itβs a great idea!
This would be extremely helpful! Maybe a way for spectators to talk to the individual players in the games too?
I'm not in an alliance but sounds like a great idea. They have that feature in another game I play [that will remain nameless ...... and don't ask wot I mean by that
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Simply give your officer(s) some nation(s) somewhere in a corner of the map as well as Shared Map with every recruit -- has same effect and is good enough for a training map and the few times a trainings map is actually needed.chrisc9378 wrote:
.. allow officers and the leader to see what is going on in the game from a "birds eye view". The officers and leader would be able to see all troops and movements to see who is doing good and who is doing not so good. We'd then be able to give advice on what they are doing good or not so good with and help players learn the game and tactics much faster.

While this would work, logistically, it would be much harder. In addition, Share Map wouldn't give all of the info that would help the officers get a complete view of the game, such as messages, spies, and economy. (And before you say you can see spy reports with Shared Intelligence, some people aren't willing to buy High Command)Restrisiko wrote:
Simply give your officer(s) some nation(s) somewhere in a corner of the map as well as Shared Map with every recruit -- has same effect and is good enough for a training map and the few times a trainings map is actually needed.
Personally i think it's a good idea for the officers and the leader of the alliance to see the game even if they are not playing this way they can check if the player is breaking a rule or rules from the alliance they signed up for.
A good officer, who knows the game, needs nothing more than Shared Map to see what's going on.DoctorDR1 wrote:
While this would work, logistically, it would be much harder. In addition, Share Map wouldn't give all of the info that would help the officers get a complete view of the game, such as messages, spies, and economy. (And before you say you can see spy reports with Shared Intelligence, some people aren't willing to buy High Command)Restrisiko wrote:
Simply give your officer(s) some nation(s) somewhere in a corner of the map as well as Shared Map with every recruit -- has same effect and is good enough for a training map and the few times a trainings map is actually needed.
And in the case of an extraordinarily stupid recruit, a personal officer can form a two-man coalition with him.
..to tell him wich button to push next
But both, one officer for all recruits or even building coalitions of each one recruit (noob) with one officer (experienced player -- as an observer) on a training map can done already now and is quite sufficient for practicing, so there's no need to change anything in the game just to train the noobs. 
After training is finished, would be so nice to set up alliance matches with a password-protected view-only login so alliance members not playing could directly watch the action. AWC is coming again.
we need this totally and we need something like officers can spectate and write in newspaper too as such so they are able to give some announcements too because any alliances dont have discord yet
and we want an official COW tournament too whre all can participate on knockout basis if they already have this with gold prize and cash prize pls tell me
Thanks to everyone to the response here. I agree and think just having the share map with all units and movements would be enough for a leader or officer to see what is going on in the game. No need for spy intel or communications.
My alliance uses discord for example and we have a war room server just for internal games. I can monitor all chat about the game for both teams. Right now, I have to figure stuff out from screen shots of the game which is not the best option as you have to piece together the maps of both teams to come up with the overall picture of who is doing what and give advice. Plus discord chat can't be intercepted 
So overall, just being able to see the entire map and troops and movements of both teams would be enough for me
Let's see what the devs think about this.
It is hard to be objective about a game when you can see everything. In that case the βobserverβ would be tempted to root for one team or the other and pass information that could influence the outcome. Keeping secrets from the other team is the best part of a competitive game.
As said, you can already do so without having to see the developers' thoughtschrisc9378 wrote:
So overall, just being able to see the entire map and troops and movements of both teams would be enough for meLet's see what the devs think about this.
Hey @chrisc9378 I believe that it is awesome! As you are one of my alliance leaders, we always want to have strategic backup to our alliance sin internal game so i think "spectating" should be granted for alliance leaders. You got lots of likes. Congrats

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