The problem with the game as of now is that too much new players are joining and not enough of them are learing about the game, it isn't the new players fault because the game tutorial is flawed, it only tells you "this is what being attacked looks like this is how to move a troop". It doesn't cover even the most basic things like checking stats before attacking, or how putting an artillery and an armored car in the same division slows down the armored car. After the first time I did a tutorial I didn't even know how to capture a province. I wasn't taught that oil and food were used up, I wasn't taught that you can use the stock market, I wasn't taught "check the stats of the building", I accidentally misclicked and then found out infrastructure increases production and morale, I was never taught that anti-tanks are solely defense untill i accidentally misclicked.
Sunmarized
The tutorial is useless not teaching you the most basic of things
And because of this lackluster tutorial there isn't a large enough pool of good players to make the game fun for the more experienced
9 Replies
14 Aug 2019, 21:09
I agree with Phonie2 ... My first game on the 22-player tutorial map was actually like on the job training ... Although I had strategic game experience from old Risk and Avalon Hill games, plus Civilization 2
I was fortunate to win solo because there were not any experienced players in that first game, like the two I found in my second game ... and I won in coalition with them ...
15 Aug 2019, 05:06
I wasn't taught that oil and food were used up, I wasn't taught that you can use the stock market, I wasn't taught "check the stats of the building",...
That comes with "experience"
What makes the grass grow?
15 Aug 2019, 09:13
Fair enough the stock market and checking what buildings do might be experienced but food and oil being used up isa very important thing, I'm not saying food and oil budgets I'm saying even knowing that too much troops or armor and planes use up food and oil respectively
19 Aug 2019, 16:37
I would be a bigger fan for games divided in levels. For example:
1: 0-20
2: 20 - 35
3: 35 - 50
4: 50+
Now you have players of level 50 of higher entering a tutorial or a clash of nations level 22 where they meet beginners. This way they can win, boost their stats and win gold. New players get obliterated, having no chance to match and give up.
The tutorial should be presented more in depth where the game is presented more deeply and the forum where a lot of info is to be found needs to be more promoted.
I'm relatively new to this game, and I enjoy the presence of more experienced players that can teach me a lesson or two. Thus I don't mind playing with somebody over level 50.
However, I've seen that in some games entry is restricted to prevent newcomers from coming in- I guess to prevent a high dropout ratio and keep up high quality of play. I just made it above level 40, so I wish they kept the restriction at 40+ so I can play ... (-:
20 Aug 2019, 16:09
gusv wrote:
I'm relatively new to this game, and I enjoy the presence of more experienced players that can teach me a lesson or two. Thus I don't mind playing with somebody over level 50.
However, I've seen that in some games entry is restricted to prevent newcomers from coming in- I guess to prevent a high dropout ratio and keep up high quality of play. I just made it above level 40, so I wish they kept the restriction at 40+ so I can play ... (-:
I feel you, I just became level 50 so now i can enter those games, hell I can make them myself Want me to launch one?
May be ready to play another game about a week from now ... I just started playing the 39 historical map (I'm a WW2 history freak) ... I try to play not more than one game at a time. And I got 1 coalition partner that I think may be going inactive soon.
21 Aug 2019, 19:41
Good spot. I agree with the gentlemen thoughts above me. But be aware that a lot of them will still leave, as for some reason patience does not exist in the 21st century.
22 Aug 2020, 11:17
Phonie2 wrote:
The problem with the game as of now is that too much new players are joining and not enough of them are learing about the game, it isn't the new players fault because the game tutorial is flawed, it only tells you "this is what being attacked looks like this is how to move a troop". It doesn't cover even the most basic things like checking stats before attacking, or how putting an artillery and an armored car in the same division slows down the armored car. After the first time I did a tutorial I didn't even know how to capture a province. I wasn't taught that oil and food were used up, I wasn't taught that you can use the stock market, I wasn't taught "check the stats of the building", I accidentally misclicked and then found out infrastructure increases production and morale, I was never taught that anti-tanks are solely defense untill i accidentally misclicked.
Sunmarized
The tutorial is useless not teaching you the most basic of things
And because of this lackluster tutorial there isn't a large enough pool of good players to make the game fun for the more experienced
lol. For me I skipped the tutorial(archived the game) and joined a regular one. So I practically missed all the tutorials.