Hello and good day to whom ever may be reading this...I have one idea I would like to get the communities opinions on. So playing this game I've noticed that that sometimes you have all the manpower in the world and nothing to use it for. So simply put should we be able to use manpower to add a reduction to production time. Say if it takes 1500 manpower for a battleship, and you spend 3000 manpower it can be produced in half the time of course the detail could be buffed out if it were to be implemented?
4 Replies
24 Nov 2015, 09:02
Yes, It's a great idea.
"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius. "Alea iacta est" Gaius Julius Caesar.
24 Nov 2015, 09:46
Thank you. George your opinion is valued.
24 Nov 2015, 11:04
all the manpower of the world usually origens from the fact that you have conquered a lot of territory. Applying this will mean an extra advantage for the bigger player over the smaller one.
Maybe that's ok... I don't know and won't vote .
True is that the manpower usually just stockpiles up and can't be used.
24 Nov 2015, 11:52
Thank you Azakazan for you opinion. That is a valid point but wouldn't a bigger country have more manpower to build stuff faster then a small country. just like they would have more resources to build more unit it just the advantage of having manpower. Maybe smaller countries could build LVL 3 barrack to improve manpower without expanding? Would consume food but it can be turned off. Maybe less food consumption for barracks?