In the end of the WW2, the anti-aircraft artillery was surpassed by the missile anti-aircraft(in 1950).
My suggestion is add this missile to the game as a medium research:
- Day 30 in secret:rocket(reason: RTV-G-4 Bumper rocket was launched in 1948 and SSM-N-8 Regulus in 1951). The same cost than research rocket lv 2, time 2d and 13h.
- Requirements:
Air base lv 1.
Industrial complex lv 1.
Research: rocket lv 2.
- Cost: the same of a rocket lv3.
- Production time: 14h.
- Attributes:
Only deffend against aircraft: 20. (Really this missiles can destroy enemy rockets)
--- Edit:
Because i am talking about missiles, not rockets, missiles can be a new tree in secrets after of the fighters with missiles.
9 Replies
7 May 2016, 23:24
Good suggestion.
"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius. "Alea iacta est" Gaius Julius Caesar.
8 May 2016, 09:54
Would you like to have it set as a radius?
where if enemy aircraft enter, they will be shot at?
also, will it work like rocketsonce they shoot, they gone.. or like other units?
also, can they fire when moving?
Do they travel in convoy?
I just think these units need to have some checks on them.. like slow movement..
otherwise, I like
If Socialists understood Economics, they wouldn't be socialists -Friedrich von Haye
8 May 2016, 16:42
oceanhawk wrote:
Would you like to have it set as a radius?
where if enemy aircraft enter, they will be shot at?
also, will it work like rocketsonce they shoot, they gone.. or like other units?
also, can they fire when moving?
Do they travel in convoy?
I just think these units need to have some checks on them.. like slow movement..
otherwise, I like
I prefer let it to the Developers.
If they have a radius, would be effective if they have 20 points against aircraft in attack instead deffend.
8 May 2016, 21:20
gacob wrote:
oceanhawk wrote:
Would you like to have it set as a radius?
where if enemy aircraft enter, they will be shot at?
also, will it work like rocketsonce they shoot, they gone.. or like other units?
also, can they fire when moving?
Do they travel in convoy?
I just think these units need to have some checks on them.. like slow movement..
otherwise, I like
I prefer let it to the Developers.If they have a radius, would be effective if they have 20 points against aircraft in attack instead deffend.
Oo...
I see, so its more like a fire and forget weapon, rather than Air defense network?
I like.. now..
If Socialists understood Economics, they wouldn't be socialists -Friedrich von Haye
8 May 2016, 22:32
oceanhawk wrote:
gacob wrote:
oceanhawk wrote:
Would you like to have it set as a radius?
where if enemy aircraft enter, they will be shot at?
also, will it work like rocketsonce they shoot, they gone.. or like other units?
also, can they fire when moving?
Do they travel in convoy?
I just think these units need to have some checks on them.. like slow movement..
otherwise, I like
I prefer let it to the Developers.If they have a radius, would be effective if they have 20 points against aircraft in attack instead deffend.
Oo...I see, so its more like a fire and forget weapon, rather than Air defense network?
I like.. now..
The radius need more technology, for example, actually we have lassers than detect enemy aircraft or missiles.
9 May 2016, 00:25
gacob wrote:
The radius need more technology, for example, actually we have lassers than detect enemy aircraft or missiles.
In addition to that, there should be a sort of radar network that notifies the people operating the rocket to fire at the approaching aircraft or rockets. This would not only make your enemy think twice about rocket spam, but also think twice about sending aircraft near your territory.
9 May 2016, 01:45
IISpikeII wrote:
gacob wrote:
The radius need more technology, for example, actually we have lassers than detect enemy aircraft or missiles.
In addition to that, there should be a sort of radar network that notifies the people operating the rocket to fire at the approaching aircraft or rockets. This would not only make your enemy think twice about rocket spam, but also think twice about sending aircraft near your territory.
The fuction is the same, I let it to the Developers.
9 May 2016, 02:59
gacob wrote:
IISpikeII wrote:
gacob wrote:
The radius need more technology, for example, actually we have lassers than detect enemy aircraft or missiles.
In addition to that, there should be a sort of radar network that notifies the people operating the rocket to fire at the approaching aircraft or rockets. This would not only make your enemy think twice about rocket spam, but also think twice about sending aircraft near your territory.
The fuction is the same, I let it to the Developers.
True. I do like the idea and let's see what the devs think. Thumbs up from me!
11 May 2016, 15:51
IISpikeII wrote:
gacob wrote:
The radius need more technology, for example, actually we have lassers than detect enemy aircraft or missiles.
In addition to that, there should be a sort of radar network that notifies the people operating the rocket to fire at the approaching aircraft or rockets. This would not only make your enemy think twice about rocket spam, but also think twice about sending aircraft near your territory.
I proposed an AWACs aicraft to do things similar..
like spot incomming aircraft etc
If Socialists understood Economics, they wouldn't be socialists -Friedrich von Haye